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https://github.com/hyprwm/Hyprland.git
synced 2025-08-09 00:21:56 -07:00
added DPMS
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@@ -40,7 +40,7 @@ struct SMonitorRenderData {
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};
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struct SCurrentRenderData {
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SMonitor* pMonitor = nullptr;
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CMonitor* pMonitor = nullptr;
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float projection[9];
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SMonitorRenderData* pCurrentMonData = nullptr;
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@@ -56,7 +56,7 @@ public:
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CHyprOpenGLImpl();
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void begin(SMonitor*, pixman_region32_t*, bool fake = false);
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void begin(CMonitor*, pixman_region32_t*, bool fake = false);
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void end();
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void renderRect(wlr_box*, const CColor&, int round = 0);
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@@ -78,7 +78,7 @@ public:
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void scissor(const pixman_box32*);
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void scissor(const int x, const int y, const int w, const int h);
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void destroyMonitorResources(SMonitor*);
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void destroyMonitorResources(CMonitor*);
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SCurrentRenderData m_RenderData;
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@@ -91,8 +91,8 @@ public:
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std::unordered_map<CWindow*, CFramebuffer> m_mWindowFramebuffers;
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std::unordered_map<SLayerSurface*, CFramebuffer> m_mLayerFramebuffers;
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std::unordered_map<SMonitor*, SMonitorRenderData> m_mMonitorRenderResources;
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std::unordered_map<SMonitor*, CTexture> m_mMonitorBGTextures;
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std::unordered_map<CMonitor*, SMonitorRenderData> m_mMonitorRenderResources;
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std::unordered_map<CMonitor*, CTexture> m_mMonitorBGTextures;
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private:
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std::list<GLuint> m_lBuffers;
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@@ -117,7 +117,7 @@ private:
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GLuint createProgram(const std::string&, const std::string&);
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GLuint compileShader(const GLuint&, std::string);
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void createBGTextureForMonitor(SMonitor*);
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void createBGTextureForMonitor(CMonitor*);
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// returns the out FB, can be either Mirror or MirrorSwap
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CFramebuffer* blurMainFramebufferWithDamage(float a, wlr_box* pBox, pixman_region32_t* damage);
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