core: move colorspace handling to oklab (#8635)

* Meson: add hyprgraphics

* Nix: add hyprgraphics

* CI/setup_base: get hyprgraphics-git

---------

Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
This commit is contained in:
Vaxry
2024-12-03 18:58:24 +00:00
committed by GitHub
parent 92186898c0
commit 320144ae72
40 changed files with 492 additions and 173 deletions

View File

@@ -8,6 +8,8 @@
#include "eventLoop/EventLoopManager.hpp"
#include "../helpers/varlist/VarList.hpp"
#include <hyprgraphics/color/Color.hpp>
int wlTick(SP<CEventLoopTimer> self, void* data) {
if (g_pAnimationManager)
g_pAnimationManager->onTicked();
@@ -154,7 +156,7 @@ void CAnimationManager::tick() {
// beziers are with a switch unforto
// TODO: maybe do something cleaner
auto updateVariable = [&]<Animable T>(CAnimatedVariable<T>& av) {
static const auto updateVariable = [&]<Animable T>(CAnimatedVariable<T>& av) {
// for disabled anims just warp
if (av.m_pConfig->pValues->internalEnabled == 0 || animationsDisabled) {
av.warp(false);
@@ -166,13 +168,50 @@ void CAnimationManager::tick() {
return;
}
const auto DELTA = av.m_Goal - av.m_Begun;
const auto BEZIER = m_mBezierCurves.find(av.m_pConfig->pValues->internalBezier);
const auto POINTY = BEZIER != m_mBezierCurves.end() ? BEZIER->second.getYForPoint(SPENT) : DEFAULTBEZIER->second.getYForPoint(SPENT);
const auto DELTA = av.m_Goal - av.m_Begun;
if (BEZIER != m_mBezierCurves.end())
av.m_Value = av.m_Begun + DELTA * BEZIER->second.getYForPoint(SPENT);
av.m_Value = av.m_Begun + DELTA * POINTY;
else
av.m_Value = av.m_Begun + DELTA * DEFAULTBEZIER->second.getYForPoint(SPENT);
av.m_Value = av.m_Begun + DELTA * POINTY;
};
static const auto updateColorVariable = [&](CAnimatedVariable<CHyprColor>& av) {
// for disabled anims just warp
if (av.m_pConfig->pValues->internalEnabled == 0 || animationsDisabled) {
av.warp(false);
return;
}
if (SPENT >= 1.f || av.m_Begun == av.m_Goal) {
av.warp(false);
return;
}
const auto BEZIER = m_mBezierCurves.find(av.m_pConfig->pValues->internalBezier);
const auto POINTY = BEZIER != m_mBezierCurves.end() ? BEZIER->second.getYForPoint(SPENT) : DEFAULTBEZIER->second.getYForPoint(SPENT);
// convert both to OkLab, then lerp that, and convert back.
// This is not as fast as just lerping rgb, but it's WAY more precise...
// Use the CHyprColor cache for OkLab
const auto& L1 = av.m_Begun.asOkLab();
const auto& L2 = av.m_Goal.asOkLab();
static const auto lerp = [](const float one, const float two, const float progress) -> float { return one + (two - one) * progress; };
const Hyprgraphics::CColor lerped = Hyprgraphics::CColor::SOkLab{
.l = lerp(L1.l, L2.l, POINTY),
.a = lerp(L1.a, L2.a, POINTY),
.b = lerp(L1.b, L2.b, POINTY),
};
av.m_Value = {lerped, lerp(av.m_Begun.a, av.m_Goal.a, POINTY)};
return;
};
switch (av->m_Type) {
@@ -187,8 +226,8 @@ void CAnimationManager::tick() {
break;
}
case AVARTYPE_COLOR: {
auto typedAv = static_cast<CAnimatedVariable<CColor>*>(av);
updateVariable(*typedAv);
auto typedAv = static_cast<CAnimatedVariable<CHyprColor>*>(av);
updateColorVariable(*typedAv);
break;
}
default: UNREACHABLE();
@@ -272,7 +311,7 @@ bool CAnimationManager::deltaSmallToFlip(const Vector2D& a, const Vector2D& b) {
return std::abs(a.x - b.x) < 0.5f && std::abs(a.y - b.y) < 0.5f;
}
bool CAnimationManager::deltaSmallToFlip(const CColor& a, const CColor& b) {
bool CAnimationManager::deltaSmallToFlip(const CHyprColor& a, const CHyprColor& b) {
return std::abs(a.r - b.r) < 0.5f && std::abs(a.g - b.g) < 0.5f && std::abs(a.b - b.b) < 0.5f && std::abs(a.a - b.a) < 0.5f;
}
@@ -288,7 +327,7 @@ bool CAnimationManager::deltazero(const float& a, const float& b) {
return a == b;
}
bool CAnimationManager::deltazero(const CColor& a, const CColor& b) {
bool CAnimationManager::deltazero(const CHyprColor& a, const CHyprColor& b) {
return a.r == b.r && a.g == b.g && a.b == b.b && a.a == b.a;
}