XWayland floating

This commit is contained in:
vaxerski
2022-03-20 13:37:07 +01:00
parent 5d0919fcff
commit 332fa8a802
11 changed files with 69 additions and 6 deletions

View File

@@ -303,4 +303,12 @@ void CHyprDwindleLayout::onMouseMove(const Vector2D& mousePos) {
if (PMONITOR)
DRAGGINGWINDOW->m_iMonitorID = PMONITOR->ID;
}
void CHyprDwindleLayout::onWindowCreatedFloating(CWindow* pWindow) {
const auto PWINDOWSURFACE = g_pXWaylandManager->getWindowSurface(pWindow);
const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID);
pWindow->m_vRealSize = Vector2D(PWINDOWSURFACE->current.width, PWINDOWSURFACE->current.height);
pWindow->m_vRealPosition = Vector2D(PMONITOR->vecPosition.x + (PMONITOR->vecSize.x - pWindow->m_vRealSize.x) / 2.f, PMONITOR->vecPosition.y + (PMONITOR->vecSize.y - pWindow->m_vRealSize.y) / 2.f);
}