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https://github.com/hyprwm/Hyprland.git
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rework focus system to be more safe and faster
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@@ -118,9 +118,6 @@ public:
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Vector2D m_vOriginalClosedPos; // these will be used for calculations later on in
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Vector2D m_vOriginalClosedSize; // drawing the closing animations
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// For hidden windows and stuff
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bool m_bHidden = false;
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// For pinned (sticky) windows
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bool m_bPinned = false;
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@@ -172,4 +169,12 @@ public:
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void updateSurfaceOutputs();
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void moveToWorkspace(int);
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CWindow* X11TransientFor();
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void onUnmap();
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void setHidden(bool hidden);
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bool isHidden();
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private:
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// For hidden windows and stuff
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bool m_bHidden = false;
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};
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