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https://github.com/hyprwm/Hyprland.git
synced 2025-08-10 09:01:55 -07:00
Added default background as a PNG
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@@ -127,8 +127,10 @@ void CHyprOpenGLImpl::begin(SMonitor* pMonitor) {
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m_iWLROutputFb = m_iCurrentOutputFb;
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// ensure a framebuffer for the monitor exists
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if (m_mMonitorFramebuffers.find(pMonitor) == m_mMonitorFramebuffers.end() || m_mMonitorFramebuffers[pMonitor].m_Size != pMonitor->vecSize)
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if (m_mMonitorFramebuffers.find(pMonitor) == m_mMonitorFramebuffers.end() || m_mMonitorFramebuffers[pMonitor].m_Size != pMonitor->vecSize) {
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m_mMonitorFramebuffers[pMonitor].alloc(pMonitor->vecSize.x, pMonitor->vecSize.y);
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createBGTextureForMonitor(pMonitor);
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}
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// bind the Hypr Framebuffer
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m_mMonitorFramebuffers[pMonitor].bind();
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@@ -491,6 +493,7 @@ void CHyprOpenGLImpl::makeWindowSnapshot(CWindow* pWindow) {
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}
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void CHyprOpenGLImpl::renderSnapshot(CWindow** pWindow) {
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RASSERT(m_RenderData.pMonitor, "Tried to render snapshot rect without begin()!");
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const auto PWINDOW = *pWindow;
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auto it = m_mWindowFramebuffers.begin();
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@@ -511,4 +514,55 @@ void CHyprOpenGLImpl::renderSnapshot(CWindow** pWindow) {
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wlr_matrix_project_box(matrix, &windowBox, TRANSFORM, 0, PMONITOR->output->transform_matrix);
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renderTexture(it->second.m_cTex, matrix, PWINDOW->m_fAlpha, 0);
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}
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void CHyprOpenGLImpl::createBGTextureForMonitor(SMonitor* pMonitor) {
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RASSERT(m_RenderData.pMonitor, "Tried to createBGTex without begin()!");
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// release the last tex if exists
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const auto PTEX = &m_mMonitorBGTextures[pMonitor];
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PTEX->destroyTexture();
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PTEX->allocate();
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// check if wallpapers exist
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if (!std::filesystem::exists("/usr/share/hyprland/wall_8K.png"))
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return; // the texture will be empty, oh well. We'll clear with a solid color anyways.
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// get the adequate tex
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std::string texPath = "/usr/share/hyprland/wall_";
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if (pMonitor->vecSize.x > 7000)
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texPath += "8K.png";
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else if (pMonitor->vecSize.x > 3000)
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texPath += "4K.png";
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else
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texPath += "2K.png";
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// create a new one with cairo
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const auto CAIROSURFACE = cairo_image_surface_create_from_png(texPath.c_str());
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const auto CAIRO = cairo_create(CAIROSURFACE);
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// copy the data to an OpenGL texture we have
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const auto DATA = cairo_image_surface_get_data(CAIROSURFACE);
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glBindTexture(GL_TEXTURE_2D, PTEX->m_iTexID);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_BLUE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_RED);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, pMonitor->vecSize.x, pMonitor->vecSize.y, 0, GL_RGBA, GL_UNSIGNED_BYTE, DATA);
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cairo_surface_destroy(CAIROSURFACE);
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cairo_destroy(CAIRO);
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}
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void CHyprOpenGLImpl::clearWithTex() {
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RASSERT(m_RenderData.pMonitor, "Tried to render BGtex without begin()!");
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const auto TRANSFORM = wlr_output_transform_invert(WL_OUTPUT_TRANSFORM_NORMAL);
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float matrix[9];
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wlr_box box = {0, 0, m_RenderData.pMonitor->vecSize.x, m_RenderData.pMonitor->vecSize.y};
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wlr_matrix_project_box(matrix, &box, TRANSFORM, 0, m_RenderData.pMonitor->output->transform_matrix);
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renderTexture(m_mMonitorBGTextures[m_RenderData.pMonitor], matrix, 255, 0);
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}
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