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https://github.com/hyprwm/Hyprland.git
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parent
da863459c4
commit
37d7a8c64d
@ -57,6 +57,8 @@ bool CFramebuffer::alloc(int w, int h, uint32_t drmFormat) {
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}
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}
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void CFramebuffer::addStencil() {
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void CFramebuffer::addStencil() {
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// TODO: Allow this with gles2
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#ifndef GLES2
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glBindTexture(GL_TEXTURE_2D, m_pStencilTex->m_iTexID);
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glBindTexture(GL_TEXTURE_2D, m_pStencilTex->m_iTexID);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH24_STENCIL8, m_vSize.x, m_vSize.y, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH24_STENCIL8, m_vSize.x, m_vSize.y, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0);
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@ -69,6 +71,7 @@ void CFramebuffer::addStencil() {
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glBindTexture(GL_TEXTURE_2D, 0);
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glBindTexture(GL_TEXTURE_2D, 0);
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glBindFramebuffer(GL_FRAMEBUFFER, g_pHyprOpenGL->m_iCurrentOutputFb);
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glBindFramebuffer(GL_FRAMEBUFFER, g_pHyprOpenGL->m_iCurrentOutputFb);
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#endif
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}
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}
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void CFramebuffer::bind() {
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void CFramebuffer::bind() {
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