Declarative plugin management (#2180)

* Declarative plugin management

Allow declaring `plugin` entries in the hyprland configuration.

Plugins will be loaded if an entry is added and unloaded if that entry
is removed.

* Replace pointers with copying in updateconfigPlugins

* Include which plugin was declared twice in error
This commit is contained in:
outfoxxed
2023-05-01 07:10:53 -07:00
committed by GitHub
parent dc469dc4c1
commit 3a631e40db
6 changed files with 86 additions and 8 deletions

View File

@@ -119,6 +119,35 @@ void CPluginSystem::unloadAllPlugins() {
unloadPlugin(p.get(), false); // Unload remaining plugins gracefully
}
std::vector<std::string> CPluginSystem::updateConfigPlugins(const std::vector<std::string>& plugins, bool& changed) {
std::vector<std::string> failures;
// unload all plugins that are no longer present
for (auto& p : m_vLoadedPlugins | std::views::reverse) {
if (p->m_bLoadedWithConfig && std::find(plugins.begin(), plugins.end(), p->path) == plugins.end()) {
Debug::log(LOG, "Unloading plugin %s which is no longer present in config", p->path.c_str());
unloadPlugin(p.get(), false);
changed = true;
}
}
// load all new plugins
for (auto& path : plugins) {
if (std::find_if(m_vLoadedPlugins.begin(), m_vLoadedPlugins.end(), [&](const auto& other) { return other->path == path; }) == m_vLoadedPlugins.end()) {
Debug::log(LOG, "Loading plugin %s which is now present in config", path.c_str());
const auto plugin = loadPlugin(path);
if (plugin) {
plugin->m_bLoadedWithConfig = true;
changed = true;
} else
failures.push_back(path);
}
}
return failures;
}
CPlugin* CPluginSystem::getPluginByPath(const std::string& path) {
for (auto& p : m_vLoadedPlugins) {
if (p->path == path)