Change matrixProjection function stop use matrixFlip180 everywhere.

This commit is contained in:
Felix Dick
2022-10-10 01:35:42 +02:00
parent 092dbda88a
commit 3bf7c5aea1
3 changed files with 5 additions and 14 deletions

View File

@@ -12,11 +12,6 @@
#include "Texture.hpp"
#include "Framebuffer.hpp"
inline const float matrixFlip180[] = {
1.0f, 0.0f, 0.0f,
0.0f, -1.0f, 0.0f,
0.0f, 0.0f, 1.0f,
};
inline const float fullVerts[] = {
1, 0, // top right
0, 0, // top left