renderer/layer-shell: use explicitly set exclusiveEdge (#6984)

This commit is contained in:
Sam Lakerveld
2024-07-22 23:36:58 +02:00
committed by GitHub
parent 7c68236a51
commit 3c758db95c
2 changed files with 6 additions and 3 deletions

View File

@@ -152,6 +152,8 @@ CLayerShellResource::CLayerShellResource(SP<CZwlrLayerSurfaceV1> resource_, SP<C
});
resource->setSetExclusiveEdge([this](CZwlrLayerSurfaceV1* r, zwlrLayerSurfaceV1Anchor anchor) {
// TODO: validate anchor
pending.committed |= STATE_EDGE;
pending.exclusiveEdge = anchor;
});