protocols: add hyprland_lock_notify_v1 implementation (#9092)

This commit is contained in:
Maximilian Seidler
2025-01-19 18:21:36 +00:00
committed by GitHub
parent 8dd2cd41fb
commit 407453166c
8 changed files with 154 additions and 7 deletions

View File

@@ -0,0 +1,50 @@
#pragma once
#include <memory>
#include <vector>
#include <unordered_map>
#include "WaylandProtocol.hpp"
#include "hyprland-lock-notify-v1.hpp"
class CEventLoopTimer;
class CHyprlandLockNotification {
public:
CHyprlandLockNotification(SP<CHyprlandLockNotificationV1> resource_);
~CHyprlandLockNotification() = default;
bool good();
void onLocked();
void onUnlocked();
private:
SP<CHyprlandLockNotificationV1> m_resource;
bool m_locked = false;
};
class CLockNotifyProtocol : public IWaylandProtocol {
public:
CLockNotifyProtocol(const wl_interface* iface, const int& ver, const std::string& name);
virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
void onLocked();
void onUnlocked();
private:
void onManagerResourceDestroy(wl_resource* res);
void destroyNotification(CHyprlandLockNotification* notif);
void onGetNotification(CHyprlandLockNotifierV1* pMgr, uint32_t id);
bool m_isLocked = false;
//
std::vector<UP<CHyprlandLockNotifierV1>> m_managers;
std::vector<SP<CHyprlandLockNotification>> m_notifications;
friend class CHyprlandLockNotification;
};
namespace PROTO {
inline UP<CLockNotifyProtocol> lockNotify;
};