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Added shadow colors animations and inactive col
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@@ -33,6 +33,7 @@ public:
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void damageWindow(CWindow*);
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void damageBox(wlr_box*);
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void damageBox(const int& x, const int& y, const int& w, const int& h);
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void damageRegion(pixman_region32_t*);
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void damageMonitor(SMonitor*);
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bool applyMonitorRule(SMonitor*, SMonitorRule*, bool force = false);
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bool shouldRenderWindow(CWindow*, SMonitor*);
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