mirror of
https://github.com/hyprwm/Hyprland.git
synced 2025-08-05 22:51:58 -07:00
internal: introduce new types to avoid unsigned int rollover and signed int overflow (#7216)
* framebuffer: avoid gluint overflow GLuint was being initialized to -1 and rolling over to unsigned int max, its defined behaviour but very unnecessery. add a bool and use it for checking if allocated or not. * opengl: avoid gluint rollover -1 rolls over to unsigned int max, use 0xFF instead. * core: big uint64_t to int type conversion there were a few uint64_t to int implicit conversions overflowing int and causing UB, make all monitor/workspaces/windows use the new typedefs. also fix the various related 64 to 32 implicit conversions going around found with -Wshorten-64-to-32
This commit is contained in:
@@ -6,6 +6,8 @@
|
||||
#include "math/Math.hpp"
|
||||
#include <vector>
|
||||
#include <format>
|
||||
#include "SharedDefs.hpp"
|
||||
#include "macros.hpp"
|
||||
|
||||
struct SCallstackFrameInfo {
|
||||
void* adr = nullptr;
|
||||
@@ -13,7 +15,7 @@ struct SCallstackFrameInfo {
|
||||
};
|
||||
|
||||
struct SWorkspaceIDName {
|
||||
int id = -1;
|
||||
WORKSPACEID id = WORKSPACE_INVALID;
|
||||
std::string name;
|
||||
};
|
||||
|
||||
|
Reference in New Issue
Block a user