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internal: introduce new types to avoid unsigned int rollover and signed int overflow (#7216)
* framebuffer: avoid gluint overflow GLuint was being initialized to -1 and rolling over to unsigned int max, its defined behaviour but very unnecessery. add a bool and use it for checking if allocated or not. * opengl: avoid gluint rollover -1 rolls over to unsigned int max, use 0xFF instead. * core: big uint64_t to int type conversion there were a few uint64_t to int implicit conversions overflowing int and causing UB, make all monitor/workspaces/windows use the new typedefs. also fix the various related 64 to 32 implicit conversions going around found with -Wshorten-64-to-32
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@@ -10,7 +10,7 @@
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extern char** environ;
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char const* sig_getenv(char const* name) {
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int len = strlen(name);
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size_t len = strlen(name);
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for (char** var = environ; *var != NULL; var++) {
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if (strncmp(*var, name, len) == 0 && (*var)[len] == '=') {
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return (*var) + len + 1;
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