touch up the clang format and format all files

This commit is contained in:
vaxerski
2022-12-20 02:18:47 +00:00
parent 3e2785b970
commit 4fd90144d1
15 changed files with 337 additions and 328 deletions

View File

@@ -3,7 +3,7 @@
#include <string>
inline static constexpr auto ROUNDED_SHADER_FUNC = [](const std::string colorVarName) -> std::string {
return R"#(
return R"#(
// branchless baby!
highp vec2 pixCoord = vec2(gl_FragCoord);
@@ -30,7 +30,8 @@ inline static constexpr auto ROUNDED_SHADER_FUNC = [](const std::string colorVar
distances /= 4.0;
)#" + colorVarName + R"#( = )#" + colorVarName + R"#( * distances;
)#" +
colorVarName + R"#( = )#" + colorVarName + R"#( * distances;
}
}
@@ -66,7 +67,8 @@ void main() {
vec4 pixColor = v_color;
if (radius > 0.0) {
)#" + ROUNDED_SHADER_FUNC("pixColor") + R"#(
)#" +
ROUNDED_SHADER_FUNC("pixColor") + R"#(
}
gl_FragColor = pixColor;
@@ -114,7 +116,8 @@ void main() {
pixColor[2] = pixColor[2] * tint[2];
}
)#" + ROUNDED_SHADER_FUNC("pixColor") + R"#(
)#" +
ROUNDED_SHADER_FUNC("pixColor") + R"#(
gl_FragColor = pixColor * alpha;
})#";
@@ -149,7 +152,8 @@ void main() {
pixColor[2] = pixColor[2] * tint[2];
}
)#" + ROUNDED_SHADER_FUNC("pixColor") + R"#(
)#" +
ROUNDED_SHADER_FUNC("pixColor") + R"#(
gl_FragColor = pixColor * alpha;
})#";
@@ -234,7 +238,8 @@ void main() {
pixColor[2] = pixColor[2] * tint[2];
}
)#" + ROUNDED_SHADER_FUNC("pixColor") + R"#(
)#" +
ROUNDED_SHADER_FUNC("pixColor") + R"#(
gl_FragColor = pixColor * alpha;
}