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fix minor anim issue with swipe new
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@@ -216,7 +216,14 @@ void CInputManager::onSwipeUpdate(wlr_pointer_swipe_update_event* e) {
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g_pCompositor->updateWorkspaceWindowDecos(workspaceIDLeft);
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} else {
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if (workspaceIDRight < m_sActiveSwipe.pWorkspaceBegin->m_iID && !*PSWIPENEW){
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if (workspaceIDRight < m_sActiveSwipe.pWorkspaceBegin->m_iID) {
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if (*PSWIPENEW) {
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if (VERTANIMS)
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m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(0, ((-m_sActiveSwipe.delta) / *PSWIPEDIST) * m_sActiveSwipe.pMonitor->vecSize.y));
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else
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m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / *PSWIPEDIST) * m_sActiveSwipe.pMonitor->vecSize.x, 0));
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return;
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}
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m_sActiveSwipe.delta = 0;
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return;
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}
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