mirror of
https://github.com/hyprwm/Hyprland.git
synced 2025-08-16 20:43:48 -07:00
core: move parts of the animation system to hyprutils (#8868)
* core: change animation manager to use Hyprutils::Animation * config: move animation config to hyprutils animation tree * use g_pAnimationManager->createAnimation and the new PHLANIMVAR template * core: use CGenericAnimatedVariabled::{enabled,setConfig,getStyle} and adapt callbacks * core: adapt animated variable usage (dereference the shared pointer) * misc: bump CMakeLists to hyprutils 0.3.3
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c7086f936a
commit
5642ed331d
@@ -1,3 +1,4 @@
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#include <hyprutils/animation/AnimatedVariable.hpp>
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#include <re2/re2.h>
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#include <any>
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@@ -11,12 +12,16 @@
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#include "../render/decorations/CHyprBorderDecoration.hpp"
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#include "../config/ConfigValue.hpp"
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#include "../managers/TokenManager.hpp"
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#include "../managers/AnimationManager.hpp"
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#include "../protocols/XDGShell.hpp"
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#include "../protocols/core/Compositor.hpp"
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#include "../xwayland/XWayland.hpp"
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#include "../helpers/Color.hpp"
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#include <hyprutils/string/String.hpp>
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using namespace Hyprutils::String;
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using namespace Hyprutils::Animation;
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PHLWINDOW CWindow::create(SP<CXWaylandSurface> surface) {
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PHLWINDOW pWindow = SP<CWindow>(new CWindow(surface));
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@@ -24,16 +29,16 @@ PHLWINDOW CWindow::create(SP<CXWaylandSurface> surface) {
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pWindow->m_pSelf = pWindow;
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pWindow->m_bIsX11 = true;
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pWindow->m_vRealPosition.create(g_pConfigManager->getAnimationPropertyConfig("windowsIn"), pWindow, AVARDAMAGE_ENTIRE);
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pWindow->m_vRealSize.create(g_pConfigManager->getAnimationPropertyConfig("windowsIn"), pWindow, AVARDAMAGE_ENTIRE);
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pWindow->m_fBorderFadeAnimationProgress.create(g_pConfigManager->getAnimationPropertyConfig("border"), pWindow, AVARDAMAGE_BORDER);
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pWindow->m_fBorderAngleAnimationProgress.create(g_pConfigManager->getAnimationPropertyConfig("borderangle"), pWindow, AVARDAMAGE_BORDER);
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pWindow->m_fAlpha.create(g_pConfigManager->getAnimationPropertyConfig("fadeIn"), pWindow, AVARDAMAGE_ENTIRE);
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pWindow->m_fActiveInactiveAlpha.create(g_pConfigManager->getAnimationPropertyConfig("fadeSwitch"), pWindow, AVARDAMAGE_ENTIRE);
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pWindow->m_cRealShadowColor.create(g_pConfigManager->getAnimationPropertyConfig("fadeShadow"), pWindow, AVARDAMAGE_SHADOW);
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pWindow->m_fDimPercent.create(g_pConfigManager->getAnimationPropertyConfig("fadeDim"), pWindow, AVARDAMAGE_ENTIRE);
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pWindow->m_fMovingToWorkspaceAlpha.create(g_pConfigManager->getAnimationPropertyConfig("fadeOut"), pWindow, AVARDAMAGE_ENTIRE);
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pWindow->m_fMovingFromWorkspaceAlpha.create(g_pConfigManager->getAnimationPropertyConfig("fadeIn"), pWindow, AVARDAMAGE_ENTIRE);
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g_pAnimationManager->createAnimation(Vector2D(0, 0), pWindow->m_vRealPosition, g_pConfigManager->getAnimationPropertyConfig("windowsIn"), pWindow, AVARDAMAGE_ENTIRE);
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g_pAnimationManager->createAnimation(Vector2D(0, 0), pWindow->m_vRealSize, g_pConfigManager->getAnimationPropertyConfig("windowsIn"), pWindow, AVARDAMAGE_ENTIRE);
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g_pAnimationManager->createAnimation(0.f, pWindow->m_fBorderFadeAnimationProgress, g_pConfigManager->getAnimationPropertyConfig("border"), pWindow, AVARDAMAGE_BORDER);
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g_pAnimationManager->createAnimation(0.f, pWindow->m_fBorderAngleAnimationProgress, g_pConfigManager->getAnimationPropertyConfig("borderangle"), pWindow, AVARDAMAGE_BORDER);
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g_pAnimationManager->createAnimation(1.f, pWindow->m_fAlpha, g_pConfigManager->getAnimationPropertyConfig("fadeIn"), pWindow, AVARDAMAGE_ENTIRE);
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g_pAnimationManager->createAnimation(1.f, pWindow->m_fActiveInactiveAlpha, g_pConfigManager->getAnimationPropertyConfig("fadeSwitch"), pWindow, AVARDAMAGE_ENTIRE);
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g_pAnimationManager->createAnimation(CHyprColor(), pWindow->m_cRealShadowColor, g_pConfigManager->getAnimationPropertyConfig("fadeShadow"), pWindow, AVARDAMAGE_SHADOW);
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g_pAnimationManager->createAnimation(0.f, pWindow->m_fDimPercent, g_pConfigManager->getAnimationPropertyConfig("fadeDim"), pWindow, AVARDAMAGE_ENTIRE);
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g_pAnimationManager->createAnimation(0.f, pWindow->m_fMovingToWorkspaceAlpha, g_pConfigManager->getAnimationPropertyConfig("fadeOut"), pWindow, AVARDAMAGE_ENTIRE);
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g_pAnimationManager->createAnimation(0.f, pWindow->m_fMovingFromWorkspaceAlpha, g_pConfigManager->getAnimationPropertyConfig("fadeIn"), pWindow, AVARDAMAGE_ENTIRE);
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pWindow->addWindowDeco(std::make_unique<CHyprDropShadowDecoration>(pWindow));
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pWindow->addWindowDeco(std::make_unique<CHyprBorderDecoration>(pWindow));
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@@ -47,16 +52,16 @@ PHLWINDOW CWindow::create(SP<CXDGSurfaceResource> resource) {
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pWindow->m_pSelf = pWindow;
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resource->toplevel->window = pWindow;
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pWindow->m_vRealPosition.create(g_pConfigManager->getAnimationPropertyConfig("windowsIn"), pWindow, AVARDAMAGE_ENTIRE);
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pWindow->m_vRealSize.create(g_pConfigManager->getAnimationPropertyConfig("windowsIn"), pWindow, AVARDAMAGE_ENTIRE);
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pWindow->m_fBorderFadeAnimationProgress.create(g_pConfigManager->getAnimationPropertyConfig("border"), pWindow, AVARDAMAGE_BORDER);
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pWindow->m_fBorderAngleAnimationProgress.create(g_pConfigManager->getAnimationPropertyConfig("borderangle"), pWindow, AVARDAMAGE_BORDER);
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pWindow->m_fAlpha.create(g_pConfigManager->getAnimationPropertyConfig("fadeIn"), pWindow, AVARDAMAGE_ENTIRE);
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pWindow->m_fActiveInactiveAlpha.create(g_pConfigManager->getAnimationPropertyConfig("fadeSwitch"), pWindow, AVARDAMAGE_ENTIRE);
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pWindow->m_cRealShadowColor.create(g_pConfigManager->getAnimationPropertyConfig("fadeShadow"), pWindow, AVARDAMAGE_SHADOW);
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pWindow->m_fDimPercent.create(g_pConfigManager->getAnimationPropertyConfig("fadeDim"), pWindow, AVARDAMAGE_ENTIRE);
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pWindow->m_fMovingToWorkspaceAlpha.create(g_pConfigManager->getAnimationPropertyConfig("fadeOut"), pWindow, AVARDAMAGE_ENTIRE);
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pWindow->m_fMovingFromWorkspaceAlpha.create(g_pConfigManager->getAnimationPropertyConfig("fadeIn"), pWindow, AVARDAMAGE_ENTIRE);
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g_pAnimationManager->createAnimation(Vector2D(0, 0), pWindow->m_vRealPosition, g_pConfigManager->getAnimationPropertyConfig("windowsIn"), pWindow, AVARDAMAGE_ENTIRE);
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g_pAnimationManager->createAnimation(Vector2D(0, 0), pWindow->m_vRealSize, g_pConfigManager->getAnimationPropertyConfig("windowsIn"), pWindow, AVARDAMAGE_ENTIRE);
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g_pAnimationManager->createAnimation(0.f, pWindow->m_fBorderFadeAnimationProgress, g_pConfigManager->getAnimationPropertyConfig("border"), pWindow, AVARDAMAGE_BORDER);
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g_pAnimationManager->createAnimation(0.f, pWindow->m_fBorderAngleAnimationProgress, g_pConfigManager->getAnimationPropertyConfig("borderangle"), pWindow, AVARDAMAGE_BORDER);
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g_pAnimationManager->createAnimation(1.f, pWindow->m_fAlpha, g_pConfigManager->getAnimationPropertyConfig("fadeIn"), pWindow, AVARDAMAGE_ENTIRE);
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g_pAnimationManager->createAnimation(1.f, pWindow->m_fActiveInactiveAlpha, g_pConfigManager->getAnimationPropertyConfig("fadeSwitch"), pWindow, AVARDAMAGE_ENTIRE);
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g_pAnimationManager->createAnimation(CHyprColor(), pWindow->m_cRealShadowColor, g_pConfigManager->getAnimationPropertyConfig("fadeShadow"), pWindow, AVARDAMAGE_SHADOW);
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g_pAnimationManager->createAnimation(0.f, pWindow->m_fDimPercent, g_pConfigManager->getAnimationPropertyConfig("fadeDim"), pWindow, AVARDAMAGE_ENTIRE);
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g_pAnimationManager->createAnimation(0.f, pWindow->m_fMovingToWorkspaceAlpha, g_pConfigManager->getAnimationPropertyConfig("fadeOut"), pWindow, AVARDAMAGE_ENTIRE);
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g_pAnimationManager->createAnimation(0.f, pWindow->m_fMovingFromWorkspaceAlpha, g_pConfigManager->getAnimationPropertyConfig("fadeIn"), pWindow, AVARDAMAGE_ENTIRE);
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pWindow->addWindowDeco(std::make_unique<CHyprDropShadowDecoration>(pWindow));
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pWindow->addWindowDeco(std::make_unique<CHyprBorderDecoration>(pWindow));
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@@ -118,8 +123,8 @@ SBoxExtents CWindow::getFullWindowExtents() {
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if (m_sWindowData.dimAround.valueOrDefault()) {
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if (const auto PMONITOR = m_pMonitor.lock(); PMONITOR)
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return {{m_vRealPosition.value().x - PMONITOR->vecPosition.x, m_vRealPosition.value().y - PMONITOR->vecPosition.y},
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{PMONITOR->vecSize.x - (m_vRealPosition.value().x - PMONITOR->vecPosition.x), PMONITOR->vecSize.y - (m_vRealPosition.value().y - PMONITOR->vecPosition.y)}};
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return {{m_vRealPosition->value().x - PMONITOR->vecPosition.x, m_vRealPosition->value().y - PMONITOR->vecPosition.y},
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{PMONITOR->vecSize.x - (m_vRealPosition->value().x - PMONITOR->vecPosition.x), PMONITOR->vecSize.y - (m_vRealPosition->value().y - PMONITOR->vecPosition.y)}};
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}
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SBoxExtents maxExtents = {{BORDERSIZE + 2, BORDERSIZE + 2}, {BORDERSIZE + 2, BORDERSIZE + 2}};
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@@ -183,8 +188,8 @@ CBox CWindow::getFullWindowBoundingBox() {
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auto maxExtents = getFullWindowExtents();
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CBox finalBox = {m_vRealPosition.value().x - maxExtents.topLeft.x, m_vRealPosition.value().y - maxExtents.topLeft.y,
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m_vRealSize.value().x + maxExtents.topLeft.x + maxExtents.bottomRight.x, m_vRealSize.value().y + maxExtents.topLeft.y + maxExtents.bottomRight.y};
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CBox finalBox = {m_vRealPosition->value().x - maxExtents.topLeft.x, m_vRealPosition->value().y - maxExtents.topLeft.y,
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m_vRealSize->value().x + maxExtents.topLeft.x + maxExtents.bottomRight.x, m_vRealSize->value().y + maxExtents.topLeft.y + maxExtents.bottomRight.y};
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return finalBox;
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}
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@@ -238,7 +243,7 @@ CBox CWindow::getWindowBoxUnified(uint64_t properties) {
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if (properties & FULL_EXTENTS)
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EXTENTS.addExtents(g_pDecorationPositioner->getWindowDecorationExtents(m_pSelf.lock(), false));
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CBox box = {m_vRealPosition.value().x, m_vRealPosition.value().y, m_vRealSize.value().x, m_vRealSize.value().y};
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CBox box = {m_vRealPosition->value().x, m_vRealPosition->value().y, m_vRealSize->value().x, m_vRealSize->value().y};
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box.addExtents(EXTENTS);
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return box;
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@@ -409,9 +414,9 @@ void CWindow::moveToWorkspace(PHLWORKSPACE pWorkspace) {
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const auto OLDWORKSPACE = m_pWorkspace;
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m_iMonitorMovedFrom = OLDWORKSPACE ? OLDWORKSPACE->monitorID() : -1;
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m_fMovingToWorkspaceAlpha.setValueAndWarp(1.F);
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m_fMovingToWorkspaceAlpha = 0.F;
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m_fMovingToWorkspaceAlpha.setCallbackOnEnd([this](void* thisptr) { m_iMonitorMovedFrom = -1; });
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m_fMovingToWorkspaceAlpha->setCallbackOnEnd([this](auto) { m_iMonitorMovedFrom = -1; });
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m_fMovingToWorkspaceAlpha->setValueAndWarp(1.F);
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*m_fMovingToWorkspaceAlpha = 0.F;
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m_pWorkspace = pWorkspace;
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@@ -439,7 +444,7 @@ void CWindow::moveToWorkspace(PHLWORKSPACE pWorkspace) {
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}
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// update xwayland coords
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g_pXWaylandManager->setWindowSize(m_pSelf.lock(), m_vRealSize.value());
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g_pXWaylandManager->setWindowSize(m_pSelf.lock(), m_vRealSize->value());
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if (OLDWORKSPACE && g_pCompositor->isWorkspaceSpecial(OLDWORKSPACE->m_iID) && OLDWORKSPACE->getWindows() == 0 && *PCLOSEONLASTSPECIAL) {
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if (const auto PMONITOR = OLDWORKSPACE->m_pMonitor.lock(); PMONITOR)
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@@ -475,10 +480,6 @@ PHLWINDOW CWindow::x11TransientFor() {
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return nullptr;
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}
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static void unregisterVar(void* ptr) {
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((CBaseAnimatedVariable*)ptr)->unregister();
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}
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void CWindow::onUnmap() {
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static auto PCLOSEONLASTSPECIAL = CConfigValue<Hyprlang::INT>("misc:close_special_on_empty");
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static auto PINITIALWSTRACKING = CConfigValue<Hyprlang::INT>("misc:initial_workspace_tracking");
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@@ -497,19 +498,6 @@ void CWindow::onUnmap() {
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m_iLastWorkspace = m_pWorkspace->m_iID;
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m_vRealPosition.setCallbackOnEnd(unregisterVar);
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m_vRealSize.setCallbackOnEnd(unregisterVar);
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m_fBorderFadeAnimationProgress.setCallbackOnEnd(unregisterVar);
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m_fBorderAngleAnimationProgress.setCallbackOnEnd(unregisterVar);
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m_fActiveInactiveAlpha.setCallbackOnEnd(unregisterVar);
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m_fAlpha.setCallbackOnEnd(unregisterVar);
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m_cRealShadowColor.setCallbackOnEnd(unregisterVar);
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m_fDimPercent.setCallbackOnEnd(unregisterVar);
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m_fMovingToWorkspaceAlpha.setCallbackOnEnd(unregisterVar);
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m_fMovingFromWorkspaceAlpha.setCallbackOnEnd(unregisterVar);
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m_vRealSize.setCallbackOnBegin(nullptr);
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std::erase_if(g_pCompositor->m_vWindowFocusHistory, [&](const auto& other) { return other.expired() || other.lock().get() == this; });
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if (*PCLOSEONLASTSPECIAL && m_pWorkspace && m_pWorkspace->getWindows() == 0 && onSpecialWorkspace()) {
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@@ -541,34 +529,24 @@ void CWindow::onUnmap() {
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void CWindow::onMap() {
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// JIC, reset the callbacks. If any are set, we'll make sure they are cleared so we don't accidentally unset them. (In case a window got remapped)
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m_vRealPosition.resetAllCallbacks();
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m_vRealSize.resetAllCallbacks();
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m_fBorderFadeAnimationProgress.resetAllCallbacks();
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m_fBorderAngleAnimationProgress.resetAllCallbacks();
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m_fActiveInactiveAlpha.resetAllCallbacks();
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m_fAlpha.resetAllCallbacks();
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m_cRealShadowColor.resetAllCallbacks();
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m_fDimPercent.resetAllCallbacks();
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m_fMovingToWorkspaceAlpha.resetAllCallbacks();
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m_fMovingFromWorkspaceAlpha.resetAllCallbacks();
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m_vRealPosition->resetAllCallbacks();
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m_vRealSize->resetAllCallbacks();
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m_fBorderFadeAnimationProgress->resetAllCallbacks();
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m_fBorderAngleAnimationProgress->resetAllCallbacks();
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m_fActiveInactiveAlpha->resetAllCallbacks();
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m_fAlpha->resetAllCallbacks();
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m_cRealShadowColor->resetAllCallbacks();
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m_fDimPercent->resetAllCallbacks();
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m_fMovingToWorkspaceAlpha->resetAllCallbacks();
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m_fMovingFromWorkspaceAlpha->resetAllCallbacks();
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m_vRealPosition.registerVar();
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m_vRealSize.registerVar();
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m_fBorderFadeAnimationProgress.registerVar();
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m_fBorderAngleAnimationProgress.registerVar();
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m_fActiveInactiveAlpha.registerVar();
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m_fAlpha.registerVar();
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m_cRealShadowColor.registerVar();
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m_fDimPercent.registerVar();
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m_fMovingToWorkspaceAlpha.registerVar();
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m_fMovingFromWorkspaceAlpha.registerVar();
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m_fMovingFromWorkspaceAlpha->setValueAndWarp(1.F);
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m_fBorderAngleAnimationProgress->setCallbackOnEnd([&](WP<CBaseAnimatedVariable> p) { onBorderAngleAnimEnd(p); }, false);
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m_fBorderAngleAnimationProgress.setCallbackOnEnd([&](void* ptr) { onBorderAngleAnimEnd(ptr); }, false);
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m_fBorderAngleAnimationProgress->setValueAndWarp(0.f);
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*m_fBorderAngleAnimationProgress = 1.f;
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m_fBorderAngleAnimationProgress.setValueAndWarp(0.f);
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m_fBorderAngleAnimationProgress = 1.f;
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m_fMovingFromWorkspaceAlpha.setValueAndWarp(1.F);
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m_fMovingFromWorkspaceAlpha->setValueAndWarp(1.F);
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g_pCompositor->m_vWindowFocusHistory.push_back(m_pSelf);
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@@ -584,20 +562,22 @@ void CWindow::onMap() {
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m_pPopupHead = std::make_unique<CPopup>(m_pSelf.lock());
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}
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void CWindow::onBorderAngleAnimEnd(void* ptr) {
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const auto PANIMVAR = (CAnimatedVariable<float>*)ptr;
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const std::string STYLE = PANIMVAR->getConfig()->pValues->internalStyle;
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if (STYLE != "loop" || !PANIMVAR->getConfig()->pValues->internalEnabled)
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void CWindow::onBorderAngleAnimEnd(WP<CBaseAnimatedVariable> pav) {
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const auto PAV = pav.lock();
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if (!PAV)
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return;
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if (PAV->getStyle() != "loop" || !PAV->enabled())
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return;
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const auto PANIMVAR = dynamic_cast<CAnimatedVariable<float>*>(PAV.get());
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PANIMVAR->setCallbackOnEnd(nullptr); // we remove the callback here because otherwise setvalueandwarp will recurse this
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PANIMVAR->setValueAndWarp(0);
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*PANIMVAR = 1.f;
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PANIMVAR->setCallbackOnEnd([&](void* ptr) { onBorderAngleAnimEnd(ptr); }, false);
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PANIMVAR->setCallbackOnEnd([&](WP<CBaseAnimatedVariable> pav) { onBorderAngleAnimEnd(pav); }, false);
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}
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void CWindow::setHidden(bool hidden) {
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@@ -830,10 +810,10 @@ bool CWindow::isInCurvedCorner(double x, double y) {
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return false;
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// (x0, y0), (x0, y1), ... are the center point of rounding at each corner
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double x0 = m_vRealPosition.value().x + ROUNDING;
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double y0 = m_vRealPosition.value().y + ROUNDING;
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double x1 = m_vRealPosition.value().x + m_vRealSize.value().x - ROUNDING;
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double y1 = m_vRealPosition.value().y + m_vRealSize.value().y - ROUNDING;
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double x0 = m_vRealPosition->value().x + ROUNDING;
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double y0 = m_vRealPosition->value().y + ROUNDING;
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double x1 = m_vRealPosition->value().x + m_vRealSize->value().x - ROUNDING;
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double y1 = m_vRealPosition->value().y + m_vRealSize->value().y - ROUNDING;
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if (x < x0 && y < y0) {
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return std::pow(x0 - x, ROUNDINGPOWER) + std::pow(y0 - y, ROUNDINGPOWER) > std::pow((double)ROUNDING, ROUNDINGPOWER);
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@@ -1032,8 +1012,8 @@ void CWindow::setGroupCurrent(PHLWINDOW pWindow) {
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if (FULLSCREEN)
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g_pCompositor->setWindowFullscreenInternal(PCURRENT, FSMODE_NONE);
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const auto PWINDOWSIZE = PCURRENT->m_vRealSize.goal();
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const auto PWINDOWPOS = PCURRENT->m_vRealPosition.goal();
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const auto PWINDOWSIZE = PCURRENT->m_vRealSize->goal();
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const auto PWINDOWPOS = PCURRENT->m_vRealPosition->goal();
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PCURRENT->setHidden(true);
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pWindow->setHidden(false); // can remove m_pLastWindow
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@@ -1041,8 +1021,8 @@ void CWindow::setGroupCurrent(PHLWINDOW pWindow) {
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g_pLayoutManager->getCurrentLayout()->replaceWindowDataWith(PCURRENT, pWindow);
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if (PCURRENT->m_bIsFloating) {
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pWindow->m_vRealPosition.setValueAndWarp(PWINDOWPOS);
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pWindow->m_vRealSize.setValueAndWarp(PWINDOWSIZE);
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pWindow->m_vRealPosition->setValueAndWarp(PWINDOWPOS);
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pWindow->m_vRealSize->setValueAndWarp(PWINDOWSIZE);
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}
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g_pCompositor->updateAllWindowsAnimatedDecorationValues();
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@@ -1124,22 +1104,22 @@ void CWindow::updateGroupOutputs() {
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curr->m_pMonitor = m_pMonitor;
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curr->moveToWorkspace(WS);
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curr->m_vRealPosition = m_vRealPosition.goal();
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curr->m_vRealSize = m_vRealSize.goal();
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*curr->m_vRealPosition = m_vRealPosition->goal();
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*curr->m_vRealSize = m_vRealSize->goal();
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curr = curr->m_sGroupData.pNextWindow.lock();
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}
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}
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Vector2D CWindow::middle() {
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return m_vRealPosition.goal() + m_vRealSize.goal() / 2.f;
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return m_vRealPosition->goal() + m_vRealSize->goal() / 2.f;
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}
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bool CWindow::opaque() {
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if (m_fAlpha.value() != 1.f || m_fActiveInactiveAlpha.value() != 1.f)
|
||||
if (m_fAlpha->value() != 1.f || m_fActiveInactiveAlpha->value() != 1.f)
|
||||
return false;
|
||||
|
||||
if (m_vRealSize.goal().floor() != m_vReportedSize)
|
||||
if (m_vRealSize->goal().floor() != m_vReportedSize)
|
||||
return false;
|
||||
|
||||
const auto PWORKSPACE = m_pWorkspace;
|
||||
@@ -1147,7 +1127,7 @@ bool CWindow::opaque() {
|
||||
if (m_pWLSurface->small() && !m_pWLSurface->m_bFillIgnoreSmall)
|
||||
return false;
|
||||
|
||||
if (PWORKSPACE->m_fAlpha.value() != 1.f)
|
||||
if (PWORKSPACE->m_fAlpha->value() != 1.f)
|
||||
return false;
|
||||
|
||||
if (m_bIsX11 && m_pXWaylandSurface && m_pXWaylandSurface->surface && m_pXWaylandSurface->surface->current.texture)
|
||||
@@ -1237,15 +1217,13 @@ void CWindow::setSuspended(bool suspend) {
|
||||
}
|
||||
|
||||
bool CWindow::visibleOnMonitor(PHLMONITOR pMonitor) {
|
||||
CBox wbox = {m_vRealPosition.value(), m_vRealSize.value()};
|
||||
CBox wbox = {m_vRealPosition->value(), m_vRealSize->value()};
|
||||
|
||||
return !wbox.intersection({pMonitor->vecPosition, pMonitor->vecSize}).empty();
|
||||
}
|
||||
|
||||
void CWindow::setAnimationsToMove() {
|
||||
auto* const PANIMCFG = g_pConfigManager->getAnimationPropertyConfig("windowsMove");
|
||||
m_vRealPosition.setConfig(PANIMCFG);
|
||||
m_vRealSize.setConfig(PANIMCFG);
|
||||
m_vRealPosition->setConfig(g_pConfigManager->getAnimationPropertyConfig("windowsMove"));
|
||||
m_bAnimatingIn = false;
|
||||
}
|
||||
|
||||
@@ -1266,16 +1244,16 @@ void CWindow::onWorkspaceAnimUpdate() {
|
||||
return;
|
||||
|
||||
const auto WINBB = getFullWindowBoundingBox();
|
||||
if (PWORKSPACE->m_vRenderOffset.value().x != 0) {
|
||||
const auto PROGRESS = PWORKSPACE->m_vRenderOffset.value().x / PWSMON->vecSize.x;
|
||||
if (PWORKSPACE->m_vRenderOffset->value().x != 0) {
|
||||
const auto PROGRESS = PWORKSPACE->m_vRenderOffset->value().x / PWSMON->vecSize.x;
|
||||
|
||||
if (WINBB.x < PWSMON->vecPosition.x)
|
||||
offset.x += (PWSMON->vecPosition.x - WINBB.x) * PROGRESS;
|
||||
|
||||
if (WINBB.x + WINBB.width > PWSMON->vecPosition.x + PWSMON->vecSize.x)
|
||||
offset.x += (WINBB.x + WINBB.width - PWSMON->vecPosition.x - PWSMON->vecSize.x) * PROGRESS;
|
||||
} else if (PWORKSPACE->m_vRenderOffset.value().y != 0) {
|
||||
const auto PROGRESS = PWORKSPACE->m_vRenderOffset.value().y / PWSMON->vecSize.y;
|
||||
} else if (PWORKSPACE->m_vRenderOffset->value().y != 0) {
|
||||
const auto PROGRESS = PWORKSPACE->m_vRenderOffset->value().y / PWSMON->vecSize.y;
|
||||
|
||||
if (WINBB.y < PWSMON->vecPosition.y)
|
||||
offset.y += (PWSMON->vecPosition.y - WINBB.y) * PROGRESS;
|
||||
@@ -1306,12 +1284,12 @@ int CWindow::surfacesCount() {
|
||||
}
|
||||
|
||||
void CWindow::clampWindowSize(const std::optional<Vector2D> minSize, const std::optional<Vector2D> maxSize) {
|
||||
const Vector2D REALSIZE = m_vRealSize.goal();
|
||||
const Vector2D REALSIZE = m_vRealSize->goal();
|
||||
const Vector2D NEWSIZE = REALSIZE.clamp(minSize.value_or(Vector2D{MIN_WINDOW_SIZE, MIN_WINDOW_SIZE}), maxSize.value_or(Vector2D{INFINITY, INFINITY}));
|
||||
const Vector2D DELTA = REALSIZE - NEWSIZE;
|
||||
|
||||
m_vRealPosition = m_vRealPosition.goal() + DELTA / 2.0;
|
||||
m_vRealSize = NEWSIZE;
|
||||
*m_vRealPosition = m_vRealPosition->goal() + DELTA / 2.0;
|
||||
*m_vRealSize = NEWSIZE;
|
||||
g_pXWaylandManager->setWindowSize(m_pSelf.lock(), NEWSIZE);
|
||||
}
|
||||
|
||||
@@ -1525,7 +1503,7 @@ void CWindow::onX11Configure(CBox box) {
|
||||
g_pHyprRenderer->damageWindow(m_pSelf.lock());
|
||||
|
||||
if (!m_bIsFloating || isFullscreen() || g_pInputManager->currentlyDraggedWindow == m_pSelf) {
|
||||
g_pXWaylandManager->setWindowSize(m_pSelf.lock(), m_vRealSize.goal(), true);
|
||||
g_pXWaylandManager->setWindowSize(m_pSelf.lock(), m_vRealSize->goal(), true);
|
||||
g_pInputManager->refocus();
|
||||
g_pHyprRenderer->damageWindow(m_pSelf.lock());
|
||||
return;
|
||||
@@ -1538,19 +1516,19 @@ void CWindow::onX11Configure(CBox box) {
|
||||
|
||||
const auto LOGICALPOS = g_pXWaylandManager->xwaylandToWaylandCoords(box.pos());
|
||||
|
||||
m_vRealPosition.setValueAndWarp(LOGICALPOS);
|
||||
m_vRealSize.setValueAndWarp(box.size());
|
||||
m_vRealPosition->setValueAndWarp(LOGICALPOS);
|
||||
m_vRealSize->setValueAndWarp(box.size());
|
||||
|
||||
static auto PXWLFORCESCALEZERO = CConfigValue<Hyprlang::INT>("xwayland:force_zero_scaling");
|
||||
if (*PXWLFORCESCALEZERO) {
|
||||
if (const auto PMONITOR = m_pMonitor.lock(); PMONITOR) {
|
||||
m_vRealSize.setValueAndWarp(m_vRealSize.goal() / PMONITOR->scale);
|
||||
m_vRealSize->setValueAndWarp(m_vRealSize->goal() / PMONITOR->scale);
|
||||
m_fX11SurfaceScaledBy = PMONITOR->scale;
|
||||
}
|
||||
}
|
||||
|
||||
m_vPosition = m_vRealPosition.value();
|
||||
m_vSize = m_vRealSize.value();
|
||||
m_vPosition = m_vRealPosition->value();
|
||||
m_vSize = m_vRealSize->value();
|
||||
|
||||
m_pXWaylandSurface->configure(box);
|
||||
|
||||
@@ -1562,7 +1540,7 @@ void CWindow::onX11Configure(CBox box) {
|
||||
if (!m_pWorkspace || !m_pWorkspace->isVisible())
|
||||
return; // further things are only for visible windows
|
||||
|
||||
m_pWorkspace = g_pCompositor->getMonitorFromVector(m_vRealPosition.value() + m_vRealSize.value() / 2.f)->activeWorkspace;
|
||||
m_pWorkspace = g_pCompositor->getMonitorFromVector(m_vRealPosition->value() + m_vRealSize->value() / 2.f)->activeWorkspace;
|
||||
|
||||
g_pCompositor->changeWindowZOrder(m_pSelf.lock(), true);
|
||||
|
||||
|
Reference in New Issue
Block a user