core: move parts of the animation system to hyprutils (#8868)

* core: change animation manager to use Hyprutils::Animation

* config: move animation config to hyprutils animation tree

* use g_pAnimationManager->createAnimation and the new PHLANIMVAR template

* core: use CGenericAnimatedVariabled::{enabled,setConfig,getStyle} and adapt callbacks

* core: adapt animated variable usage (dereference the shared pointer)

* misc: bump CMakeLists to hyprutils 0.3.3
This commit is contained in:
Maximilian Seidler
2025-01-07 17:55:14 +00:00
committed by GitHub
parent c7086f936a
commit 5642ed331d
44 changed files with 1031 additions and 1664 deletions

View File

@@ -137,7 +137,7 @@ void CInputManager::sendMotionEventsToFocused() {
timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
const auto LOCAL = getMouseCoordsInternal() - (PWINDOW ? PWINDOW->m_vRealPosition.goal() : (PLS ? Vector2D{PLS->geometry.x, PLS->geometry.y} : Vector2D{}));
const auto LOCAL = getMouseCoordsInternal() - (PWINDOW ? PWINDOW->m_vRealPosition->goal() : (PLS ? Vector2D{PLS->geometry.x, PLS->geometry.y} : Vector2D{}));
m_bEmptyFocusCursorSet = false;
@@ -243,7 +243,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus, bool mouse) {
if (forcedFocus) {
pFoundWindow = forcedFocus;
surfacePos = pFoundWindow->m_vRealPosition.value();
surfacePos = pFoundWindow->m_vRealPosition->value();
foundSurface = pFoundWindow->m_pWLSurface->resource();
}
@@ -320,7 +320,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus, bool mouse) {
surfacePos = Vector2D(-1337, -1337);
} else {
foundSurface = pFoundWindow->m_pWLSurface->resource();
surfacePos = pFoundWindow->m_vRealPosition.value();
surfacePos = pFoundWindow->m_vRealPosition->value();
}
}
@@ -362,11 +362,11 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus, bool mouse) {
foundSurface = g_pCompositor->vectorWindowToSurface(mouseCoords, pFoundWindow, surfaceCoords);
if (!foundSurface) {
foundSurface = pFoundWindow->m_pWLSurface->resource();
surfacePos = pFoundWindow->m_vRealPosition.value();
surfacePos = pFoundWindow->m_vRealPosition->value();
}
} else {
foundSurface = pFoundWindow->m_pWLSurface->resource();
surfacePos = pFoundWindow->m_vRealPosition.value();
surfacePos = pFoundWindow->m_vRealPosition->value();
}
}
}
@@ -689,7 +689,7 @@ void CInputManager::processMouseDownNormal(const IPointer::SButtonEvent& e) {
// TODO detect click on LS properly
if (*PRESIZEONBORDER && !m_bLastFocusOnLS && e.state == WL_POINTER_BUTTON_STATE_PRESSED && (!w || !w->isX11OverrideRedirect())) {
if (w && !w->isFullscreen()) {
const CBox real = {w->m_vRealPosition.value().x, w->m_vRealPosition.value().y, w->m_vRealSize.value().x, w->m_vRealSize.value().y};
const CBox real = {w->m_vRealPosition->value().x, w->m_vRealPosition->value().y, w->m_vRealSize->value().x, w->m_vRealSize->value().y};
const CBox grab = {real.x - BORDER_GRAB_AREA, real.y - BORDER_GRAB_AREA, real.width + 2 * BORDER_GRAB_AREA, real.height + 2 * BORDER_GRAB_AREA};
if ((grab.containsPoint(mouseCoords) && (!real.containsPoint(mouseCoords) || w->isInCurvedCorner(mouseCoords.x, mouseCoords.y))) && !w->hasPopupAt(mouseCoords)) {