core: move parts of the animation system to hyprutils (#8868)

* core: change animation manager to use Hyprutils::Animation

* config: move animation config to hyprutils animation tree

* use g_pAnimationManager->createAnimation and the new PHLANIMVAR template

* core: use CGenericAnimatedVariabled::{enabled,setConfig,getStyle} and adapt callbacks

* core: adapt animated variable usage (dereference the shared pointer)

* misc: bump CMakeLists to hyprutils 0.3.3
This commit is contained in:
Maximilian Seidler
2025-01-07 17:55:14 +00:00
committed by GitHub
parent c7086f936a
commit 5642ed331d
44 changed files with 1031 additions and 1664 deletions

View File

@@ -172,21 +172,21 @@ bool CHyprRenderer::shouldRenderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor) {
return true;
// if the window is being moved to a workspace that is not invisible, and the alpha is > 0.F, render it.
if (pWindow->m_iMonitorMovedFrom != -1 && pWindow->m_fMovingToWorkspaceAlpha.isBeingAnimated() && pWindow->m_fMovingToWorkspaceAlpha.value() > 0.F && pWindow->m_pWorkspace &&
if (pWindow->m_iMonitorMovedFrom != -1 && pWindow->m_fMovingToWorkspaceAlpha->isBeingAnimated() && pWindow->m_fMovingToWorkspaceAlpha->value() > 0.F && pWindow->m_pWorkspace &&
!pWindow->m_pWorkspace->isVisible())
return true;
const auto PWINDOWWORKSPACE = pWindow->m_pWorkspace;
if (PWINDOWWORKSPACE && PWINDOWWORKSPACE->m_pMonitor == pMonitor) {
if (PWINDOWWORKSPACE->m_vRenderOffset.isBeingAnimated() || PWINDOWWORKSPACE->m_fAlpha.isBeingAnimated() || PWINDOWWORKSPACE->m_bForceRendering)
if (PWINDOWWORKSPACE->m_vRenderOffset->isBeingAnimated() || PWINDOWWORKSPACE->m_fAlpha->isBeingAnimated() || PWINDOWWORKSPACE->m_bForceRendering)
return true;
// if hidden behind fullscreen
if (PWINDOWWORKSPACE->m_bHasFullscreenWindow && !pWindow->isFullscreen() && (!pWindow->m_bIsFloating || !pWindow->m_bCreatedOverFullscreen) &&
pWindow->m_fAlpha.value() == 0)
pWindow->m_fAlpha->value() == 0)
return false;
if (!PWINDOWWORKSPACE->m_vRenderOffset.isBeingAnimated() && !PWINDOWWORKSPACE->m_fAlpha.isBeingAnimated() && !PWINDOWWORKSPACE->isVisible())
if (!PWINDOWWORKSPACE->m_vRenderOffset->isBeingAnimated() && !PWINDOWWORKSPACE->m_fAlpha->isBeingAnimated() && !PWINDOWWORKSPACE->isVisible())
return false;
}
@@ -204,17 +204,17 @@ bool CHyprRenderer::shouldRenderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor) {
return true;
// if window is tiled and it's flying in, don't render on other mons (for slide)
if (!pWindow->m_bIsFloating && pWindow->m_vRealPosition.isBeingAnimated() && pWindow->m_bAnimatingIn && pWindow->m_pMonitor != pMonitor)
if (!pWindow->m_bIsFloating && pWindow->m_vRealPosition->isBeingAnimated() && pWindow->m_bAnimatingIn && pWindow->m_pMonitor != pMonitor)
return false;
if (pWindow->m_vRealPosition.isBeingAnimated()) {
if (PWINDOWWORKSPACE && !PWINDOWWORKSPACE->m_bIsSpecialWorkspace && PWINDOWWORKSPACE->m_vRenderOffset.isBeingAnimated())
if (pWindow->m_vRealPosition->isBeingAnimated()) {
if (PWINDOWWORKSPACE && !PWINDOWWORKSPACE->m_bIsSpecialWorkspace && PWINDOWWORKSPACE->m_vRenderOffset->isBeingAnimated())
return false;
// render window if window and monitor intersect
// (when moving out of or through a monitor)
CBox windowBox = pWindow->getFullWindowBoundingBox();
if (PWINDOWWORKSPACE && PWINDOWWORKSPACE->m_vRenderOffset.isBeingAnimated())
windowBox.translate(PWINDOWWORKSPACE->m_vRenderOffset.value());
if (PWINDOWWORKSPACE && PWINDOWWORKSPACE->m_vRenderOffset->isBeingAnimated())
windowBox.translate(PWINDOWWORKSPACE->m_vRenderOffset->value());
windowBox.translate(pWindow->m_vFloatingOffset);
const CBox monitorBox = {pMonitor->vecPosition, pMonitor->vecSize};
@@ -242,7 +242,7 @@ bool CHyprRenderer::shouldRenderWindow(PHLWINDOW pWindow) {
return true;
for (auto const& m : g_pCompositor->m_vMonitors) {
if (PWORKSPACE && PWORKSPACE->m_pMonitor == m && (PWORKSPACE->m_vRenderOffset.isBeingAnimated() || PWORKSPACE->m_fAlpha.isBeingAnimated()))
if (PWORKSPACE && PWORKSPACE->m_pMonitor == m && (PWORKSPACE->m_vRenderOffset->isBeingAnimated() || PWORKSPACE->m_fAlpha->isBeingAnimated()))
return true;
if (m->activeSpecialWorkspace && pWindow->onSpecialWorkspace())
@@ -262,7 +262,7 @@ void CHyprRenderer::renderWorkspaceWindowsFullscreen(PHLMONITOR pMonitor, PHLWOR
if (!shouldRenderWindow(w, pMonitor))
continue;
if (w->m_fAlpha.value() == 0.f)
if (w->m_fAlpha->value() == 0.f)
continue;
if (w->isFullscreen() || w->m_bIsFloating)
@@ -279,7 +279,7 @@ void CHyprRenderer::renderWorkspaceWindowsFullscreen(PHLMONITOR pMonitor, PHLWOR
if (!shouldRenderWindow(w, pMonitor))
continue;
if (w->m_fAlpha.value() == 0.f)
if (w->m_fAlpha->value() == 0.f)
continue;
if (w->isFullscreen() || !w->m_bIsFloating)
@@ -299,7 +299,7 @@ void CHyprRenderer::renderWorkspaceWindowsFullscreen(PHLMONITOR pMonitor, PHLWOR
const auto PWORKSPACE = w->m_pWorkspace;
if (w->m_pWorkspace != pWorkspace || !w->isFullscreen()) {
if (!(PWORKSPACE && (PWORKSPACE->m_vRenderOffset.isBeingAnimated() || PWORKSPACE->m_fAlpha.isBeingAnimated() || PWORKSPACE->m_bForceRendering)))
if (!(PWORKSPACE && (PWORKSPACE->m_vRenderOffset->isBeingAnimated() || PWORKSPACE->m_fAlpha->isBeingAnimated() || PWORKSPACE->m_bForceRendering)))
continue;
if (w->m_pMonitor != pMonitor)
@@ -432,12 +432,12 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor, timespe
TRACY_GPU_ZONE("RenderWindow");
const auto PWORKSPACE = pWindow->m_pWorkspace;
const auto REALPOS = pWindow->m_vRealPosition.value() + (pWindow->m_bPinned ? Vector2D{} : PWORKSPACE->m_vRenderOffset.value());
const auto REALPOS = pWindow->m_vRealPosition->value() + (pWindow->m_bPinned ? Vector2D{} : PWORKSPACE->m_vRenderOffset->value());
static auto PDIMAROUND = CConfigValue<Hyprlang::FLOAT>("decoration:dim_around");
static auto PBLUR = CConfigValue<Hyprlang::INT>("decoration:blur:enabled");
CSurfacePassElement::SRenderData renderdata = {pMonitor, time};
CBox textureBox = {REALPOS.x, REALPOS.y, std::max(pWindow->m_vRealSize.value().x, 5.0), std::max(pWindow->m_vRealSize.value().y, 5.0)};
CBox textureBox = {REALPOS.x, REALPOS.y, std::max(pWindow->m_vRealSize->value().x, 5.0), std::max(pWindow->m_vRealSize->value().y, 5.0)};
renderdata.pos.x = textureBox.x;
renderdata.pos.y = textureBox.y;
@@ -458,9 +458,9 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor, timespe
renderdata.surface = pWindow->m_pWLSurface->resource();
renderdata.dontRound = pWindow->isEffectiveInternalFSMode(FSMODE_FULLSCREEN) || pWindow->m_sWindowData.noRounding.valueOrDefault();
renderdata.fadeAlpha = pWindow->m_fAlpha.value() * (pWindow->m_bPinned || USE_WORKSPACE_FADE_ALPHA ? 1.f : PWORKSPACE->m_fAlpha.value()) *
(USE_WORKSPACE_FADE_ALPHA ? pWindow->m_fMovingToWorkspaceAlpha.value() : 1.F) * pWindow->m_fMovingFromWorkspaceAlpha.value();
renderdata.alpha = pWindow->m_fActiveInactiveAlpha.value();
renderdata.fadeAlpha = pWindow->m_fAlpha->value() * (pWindow->m_bPinned || USE_WORKSPACE_FADE_ALPHA ? 1.f : PWORKSPACE->m_fAlpha->value()) *
(USE_WORKSPACE_FADE_ALPHA ? pWindow->m_fMovingToWorkspaceAlpha->value() : 1.F) * pWindow->m_fMovingFromWorkspaceAlpha->value();
renderdata.alpha = pWindow->m_fActiveInactiveAlpha->value();
renderdata.decorate = decorate && !pWindow->m_bX11DoesntWantBorders && !pWindow->isEffectiveInternalFSMode(FSMODE_FULLSCREEN);
renderdata.rounding = ignoreAllGeometry || renderdata.dontRound ? 0 : pWindow->rounding() * pMonitor->scale;
renderdata.roundingPower = ignoreAllGeometry || renderdata.dontRound ? 2.0f : pWindow->roundingPower();
@@ -492,9 +492,9 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor, timespe
renderdata.pos.y += pWindow->m_vFloatingOffset.y;
// if window is floating and we have a slide animation, clip it to its full bb
if (!ignorePosition && pWindow->m_bIsFloating && !pWindow->isFullscreen() && PWORKSPACE->m_vRenderOffset.isBeingAnimated() && !pWindow->m_bPinned) {
if (!ignorePosition && pWindow->m_bIsFloating && !pWindow->isFullscreen() && PWORKSPACE->m_vRenderOffset->isBeingAnimated() && !pWindow->m_bPinned) {
CRegion rg =
pWindow->getFullWindowBoundingBox().translate(-pMonitor->vecPosition + PWORKSPACE->m_vRenderOffset.value() + pWindow->m_vFloatingOffset).scale(pMonitor->scale);
pWindow->getFullWindowBoundingBox().translate(-pMonitor->vecPosition + PWORKSPACE->m_vRenderOffset->value() + pWindow->m_vFloatingOffset).scale(pMonitor->scale);
renderdata.clipBox = rg.getExtents();
}
@@ -657,7 +657,7 @@ void CHyprRenderer::renderLayer(PHLLS pLayer, PHLMONITOR pMonitor, timespec* tim
if (*PDIMAROUND && pLayer->dimAround && !m_bRenderingSnapshot && !popups) {
CRectPassElement::SRectData data;
data.box = {0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecTransformedSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecTransformedSize.y};
data.color = CHyprColor(0, 0, 0, *PDIMAROUND * pLayer->alpha.value());
data.color = CHyprColor(0, 0, 0, *PDIMAROUND * pLayer->alpha->value());
m_sRenderPass.add(makeShared<CRectPassElement>(data));
}
@@ -671,11 +671,11 @@ void CHyprRenderer::renderLayer(PHLLS pLayer, PHLMONITOR pMonitor, timespec* tim
TRACY_GPU_ZONE("RenderLayer");
const auto REALPOS = pLayer->realPosition.value();
const auto REALSIZ = pLayer->realSize.value();
const auto REALPOS = pLayer->realPosition->value();
const auto REALSIZ = pLayer->realSize->value();
CSurfacePassElement::SRenderData renderdata = {pMonitor, time, REALPOS};
renderdata.fadeAlpha = pLayer->alpha.value();
renderdata.fadeAlpha = pLayer->alpha->value();
renderdata.blur = pLayer->forceBlur && *PBLUR;
renderdata.surface = pLayer->surface->resource();
renderdata.decorate = false;
@@ -866,8 +866,8 @@ void CHyprRenderer::renderAllClientsForWorkspace(PHLMONITOR pMonitor, PHLWORKSPA
// and then special
for (auto const& ws : g_pCompositor->m_vWorkspaces) {
if (ws->m_pMonitor == pMonitor && ws->m_fAlpha.value() > 0.f && ws->m_bIsSpecialWorkspace) {
const auto SPECIALANIMPROGRS = ws->m_vRenderOffset.isBeingAnimated() ? ws->m_vRenderOffset.getCurveValue() : ws->m_fAlpha.getCurveValue();
if (ws->m_pMonitor == pMonitor && ws->m_fAlpha->value() > 0.f && ws->m_bIsSpecialWorkspace) {
const auto SPECIALANIMPROGRS = ws->m_vRenderOffset->isBeingAnimated() ? ws->m_vRenderOffset->getCurveValue() : ws->m_fAlpha->getCurveValue();
const bool ANIMOUT = !pMonitor->activeSpecialWorkspace;
if (*PDIMSPECIAL != 0.f) {
@@ -894,7 +894,7 @@ void CHyprRenderer::renderAllClientsForWorkspace(PHLMONITOR pMonitor, PHLWORKSPA
// special
for (auto const& ws : g_pCompositor->m_vWorkspaces) {
if (ws->m_fAlpha.value() > 0.f && ws->m_bIsSpecialWorkspace) {
if (ws->m_fAlpha->value() > 0.f && ws->m_bIsSpecialWorkspace) {
if (ws->m_bHasFullscreenWindow)
renderWorkspaceWindowsFullscreen(pMonitor, ws, time);
else
@@ -1617,8 +1617,8 @@ void CHyprRenderer::arrangeLayerArray(PHLMONITOR pMonitor, const std::vector<PHL
if (Vector2D{box.width, box.height} != OLDSIZE)
ls->layerSurface->configure(box.size());
ls->realPosition = box.pos();
ls->realSize = box.size();
*ls->realPosition = box.pos();
*ls->realSize = box.size();
}
}
@@ -1727,8 +1727,8 @@ void CHyprRenderer::damageWindow(PHLWINDOW pWindow, bool forceFull) {
CBox windowBox = pWindow->getFullWindowBoundingBox();
const auto PWINDOWWORKSPACE = pWindow->m_pWorkspace;
if (PWINDOWWORKSPACE && PWINDOWWORKSPACE->m_vRenderOffset.isBeingAnimated() && !pWindow->m_bPinned)
windowBox.translate(PWINDOWWORKSPACE->m_vRenderOffset.value());
if (PWINDOWWORKSPACE && PWINDOWWORKSPACE->m_vRenderOffset->isBeingAnimated() && !pWindow->m_bPinned)
windowBox.translate(PWINDOWWORKSPACE->m_vRenderOffset->value());
windowBox.translate(pWindow->m_vFloatingOffset);
for (auto const& m : g_pCompositor->m_vMonitors) {
@@ -1977,8 +1977,8 @@ void CHyprRenderer::recheckSolitaryForMonitor(PHLMONITOR pMonitor) {
const auto PWORKSPACE = pMonitor->activeWorkspace;
if (!PWORKSPACE || !PWORKSPACE->m_bHasFullscreenWindow || PROTO::data->dndActive() || pMonitor->activeSpecialWorkspace || PWORKSPACE->m_fAlpha.value() != 1.f ||
PWORKSPACE->m_vRenderOffset.value() != Vector2D{})
if (!PWORKSPACE || !PWORKSPACE->m_bHasFullscreenWindow || PROTO::data->dndActive() || pMonitor->activeSpecialWorkspace || PWORKSPACE->m_fAlpha->value() != 1.f ||
PWORKSPACE->m_vRenderOffset->value() != Vector2D{})
return;
const auto PCANDIDATE = PWORKSPACE->getFullscreenWindow();
@@ -1989,15 +1989,15 @@ void CHyprRenderer::recheckSolitaryForMonitor(PHLMONITOR pMonitor) {
if (!PCANDIDATE->opaque())
return;
if (PCANDIDATE->m_vRealSize.value() != pMonitor->vecSize || PCANDIDATE->m_vRealPosition.value() != pMonitor->vecPosition || PCANDIDATE->m_vRealPosition.isBeingAnimated() ||
PCANDIDATE->m_vRealSize.isBeingAnimated())
if (PCANDIDATE->m_vRealSize->value() != pMonitor->vecSize || PCANDIDATE->m_vRealPosition->value() != pMonitor->vecPosition || PCANDIDATE->m_vRealPosition->isBeingAnimated() ||
PCANDIDATE->m_vRealSize->isBeingAnimated())
return;
if (!pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY].empty())
return;
for (auto const& topls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]) {
if (topls->alpha.value() != 0.f)
if (topls->alpha->value() != 0.f)
return;
}
@@ -2410,13 +2410,13 @@ void CHyprRenderer::renderSnapshot(PHLWINDOW pWindow) {
CBox windowBox;
// some mafs to figure out the correct box
// the originalClosedPos is relative to the monitor's pos
Vector2D scaleXY = Vector2D((PMONITOR->scale * pWindow->m_vRealSize.value().x / (pWindow->m_vOriginalClosedSize.x * PMONITOR->scale)),
(PMONITOR->scale * pWindow->m_vRealSize.value().y / (pWindow->m_vOriginalClosedSize.y * PMONITOR->scale)));
Vector2D scaleXY = Vector2D((PMONITOR->scale * pWindow->m_vRealSize->value().x / (pWindow->m_vOriginalClosedSize.x * PMONITOR->scale)),
(PMONITOR->scale * pWindow->m_vRealSize->value().y / (pWindow->m_vOriginalClosedSize.y * PMONITOR->scale)));
windowBox.width = PMONITOR->vecTransformedSize.x * scaleXY.x;
windowBox.height = PMONITOR->vecTransformedSize.y * scaleXY.y;
windowBox.x = ((pWindow->m_vRealPosition.value().x - PMONITOR->vecPosition.x) * PMONITOR->scale) - ((pWindow->m_vOriginalClosedPos.x * PMONITOR->scale) * scaleXY.x);
windowBox.y = ((pWindow->m_vRealPosition.value().y - PMONITOR->vecPosition.y) * PMONITOR->scale) - ((pWindow->m_vOriginalClosedPos.y * PMONITOR->scale) * scaleXY.y);
windowBox.x = ((pWindow->m_vRealPosition->value().x - PMONITOR->vecPosition.x) * PMONITOR->scale) - ((pWindow->m_vOriginalClosedPos.x * PMONITOR->scale) * scaleXY.x);
windowBox.y = ((pWindow->m_vRealPosition->value().y - PMONITOR->vecPosition.y) * PMONITOR->scale) - ((pWindow->m_vOriginalClosedPos.y * PMONITOR->scale) * scaleXY.y);
CRegion fakeDamage{0, 0, PMONITOR->vecTransformedSize.x, PMONITOR->vecTransformedSize.y};
@@ -2425,7 +2425,7 @@ void CHyprRenderer::renderSnapshot(PHLWINDOW pWindow) {
CRectPassElement::SRectData data;
data.box = {0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.y};
data.color = CHyprColor(0, 0, 0, *PDIMAROUND * pWindow->m_fAlpha.value());
data.color = CHyprColor(0, 0, 0, *PDIMAROUND * pWindow->m_fAlpha->value());
m_sRenderPass.add(makeShared<CRectPassElement>(data));
damageMonitor(PMONITOR);
@@ -2435,7 +2435,7 @@ void CHyprRenderer::renderSnapshot(PHLWINDOW pWindow) {
data.flipEndFrame = true;
data.tex = FBDATA->getTexture();
data.box = windowBox;
data.a = pWindow->m_fAlpha.value();
data.a = pWindow->m_fAlpha->value();
data.damage = fakeDamage;
m_sRenderPass.add(makeShared<CTexPassElement>(data));
@@ -2455,13 +2455,13 @@ void CHyprRenderer::renderSnapshot(PHLLS pLayer) {
CBox layerBox;
// some mafs to figure out the correct box
// the originalClosedPos is relative to the monitor's pos
Vector2D scaleXY = Vector2D((PMONITOR->scale * pLayer->realSize.value().x / (pLayer->geometry.w * PMONITOR->scale)),
(PMONITOR->scale * pLayer->realSize.value().y / (pLayer->geometry.h * PMONITOR->scale)));
Vector2D scaleXY = Vector2D((PMONITOR->scale * pLayer->realSize->value().x / (pLayer->geometry.w * PMONITOR->scale)),
(PMONITOR->scale * pLayer->realSize->value().y / (pLayer->geometry.h * PMONITOR->scale)));
layerBox.width = PMONITOR->vecTransformedSize.x * scaleXY.x;
layerBox.height = PMONITOR->vecTransformedSize.y * scaleXY.y;
layerBox.x = ((pLayer->realPosition.value().x - PMONITOR->vecPosition.x) * PMONITOR->scale) - (((pLayer->geometry.x - PMONITOR->vecPosition.x) * PMONITOR->scale) * scaleXY.x);
layerBox.y = ((pLayer->realPosition.value().y - PMONITOR->vecPosition.y) * PMONITOR->scale) - (((pLayer->geometry.y - PMONITOR->vecPosition.y) * PMONITOR->scale) * scaleXY.y);
layerBox.x = ((pLayer->realPosition->value().x - PMONITOR->vecPosition.x) * PMONITOR->scale) - (((pLayer->geometry.x - PMONITOR->vecPosition.x) * PMONITOR->scale) * scaleXY.x);
layerBox.y = ((pLayer->realPosition->value().y - PMONITOR->vecPosition.y) * PMONITOR->scale) - (((pLayer->geometry.y - PMONITOR->vecPosition.y) * PMONITOR->scale) * scaleXY.y);
CRegion fakeDamage{0, 0, PMONITOR->vecTransformedSize.x, PMONITOR->vecTransformedSize.y};
@@ -2469,7 +2469,7 @@ void CHyprRenderer::renderSnapshot(PHLLS pLayer) {
data.flipEndFrame = true;
data.tex = FBDATA->getTexture();
data.box = layerBox;
data.a = pLayer->alpha.value();
data.a = pLayer->alpha->value();
data.damage = fakeDamage;
m_sRenderPass.add(makeShared<CTexPassElement>(data));