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https://github.com/hyprwm/Hyprland.git
synced 2025-08-05 22:51:58 -07:00
added misc:float_switch_override_focus
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@@ -131,6 +131,7 @@ void CConfigManager::setDefaultVars() {
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configValues["input:natural_scroll"].intValue = 0;
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configValues["input:natural_scroll"].intValue = 0;
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configValues["input:numlock_by_default"].intValue = 0;
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configValues["input:numlock_by_default"].intValue = 0;
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configValues["input:force_no_accel"].intValue = 0;
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configValues["input:force_no_accel"].intValue = 0;
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configValues["input:float_switch_override_focus"].intValue = 1;
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configValues["input:touchpad:natural_scroll"].intValue = 0;
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configValues["input:touchpad:natural_scroll"].intValue = 0;
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configValues["input:touchpad:disable_while_typing"].intValue = 1;
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configValues["input:touchpad:disable_while_typing"].intValue = 1;
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configValues["input:touchpad:clickfinger_behavior"].intValue = 0;
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configValues["input:touchpad:clickfinger_behavior"].intValue = 0;
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@@ -32,6 +32,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
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static auto *const PMOUSEDPMS = &g_pConfigManager->getConfigValuePtr("misc:mouse_move_enables_dpms")->intValue;
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static auto *const PMOUSEDPMS = &g_pConfigManager->getConfigValuePtr("misc:mouse_move_enables_dpms")->intValue;
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static auto *const PFOLLOWONDND = &g_pConfigManager->getConfigValuePtr("misc:always_follow_on_dnd")->intValue;
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static auto *const PFOLLOWONDND = &g_pConfigManager->getConfigValuePtr("misc:always_follow_on_dnd")->intValue;
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static auto *const PHOGFOCUS = &g_pConfigManager->getConfigValuePtr("misc:layers_hog_keyboard_focus")->intValue;
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static auto *const PHOGFOCUS = &g_pConfigManager->getConfigValuePtr("misc:layers_hog_keyboard_focus")->intValue;
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static auto *const PFLOATBEHAVIOR = &g_pConfigManager->getConfigValuePtr("input:float_switch_override_focus")->intValue;
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if (!g_pCompositor->m_bReadyToProcess)
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if (!g_pCompositor->m_bReadyToProcess)
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return;
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return;
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@@ -248,7 +249,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
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if (pFoundWindow) {
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if (pFoundWindow) {
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if (*PFOLLOWMOUSE != 1 && !refocus) {
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if (*PFOLLOWMOUSE != 1 && !refocus) {
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if (pFoundWindow != g_pCompositor->m_pLastWindow && g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow) && (g_pCompositor->m_pLastWindow->m_bIsFloating != pFoundWindow->m_bIsFloating)) {
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if (pFoundWindow != g_pCompositor->m_pLastWindow && g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow) && g_pCompositor->m_pLastWindow->m_bIsFloating != pFoundWindow->m_bIsFloating && *PFLOATBEHAVIOR) {
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// enter if change floating style
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// enter if change floating style
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if (*PFOLLOWMOUSE != 3 && allowKeyboardRefocus)
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if (*PFOLLOWMOUSE != 3 && allowKeyboardRefocus)
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g_pCompositor->focusWindow(pFoundWindow, foundSurface);
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g_pCompositor->focusWindow(pFoundWindow, foundSurface);
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