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https://github.com/hyprwm/Hyprland.git
synced 2025-08-06 15:11:57 -07:00
Added resize transitions
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@@ -905,6 +905,61 @@ void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CColor& col, int round) {
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glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
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}
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void CHyprOpenGLImpl::makeRawWindowSnapshot(CWindow* pWindow, CFramebuffer* pFramebuffer) {
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// we trust the window is valid.
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const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID);
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wlr_output_attach_render(PMONITOR->output, nullptr);
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// we need to "damage" the entire monitor
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// so that we render the entire window
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// this is temporary, doesnt mess with the actual wlr damage
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pixman_region32_t fakeDamage;
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pixman_region32_init(&fakeDamage);
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pixman_region32_union_rect(&fakeDamage, &fakeDamage, 0, 0, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y);
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begin(PMONITOR, &fakeDamage, true);
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clear(CColor(0, 0, 0, 0)); // JIC
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timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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// this is a hack but it works :P
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// we need to disable blur or else we will get a black background, as the shader
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// will try to copy the bg to apply blur.
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// this isn't entirely correct, but like, oh well.
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// small todo: maybe make this correct? :P
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const auto BLURVAL = g_pConfigManager->getInt("decoration:blur");
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g_pConfigManager->setInt("decoration:blur", 0);
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// TODO: how can we make this the size of the window? setting it to window's size makes the entire screen render with the wrong res forever more. odd.
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glViewport(0, 0, PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y);
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pFramebuffer->m_pStencilTex = &m_RenderData.pCurrentMonData->stencilTex;
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pFramebuffer->alloc(PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y);
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pFramebuffer->bind();
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clear(CColor(0, 0, 0, 0)); // JIC
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g_pHyprRenderer->renderWindow(pWindow, PMONITOR, &now, false, RENDER_PASS_ALL, true);
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g_pConfigManager->setInt("decoration:blur", BLURVAL);
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// restore original fb
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#ifndef GLES2
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glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_iCurrentOutputFb);
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#else
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glBindFramebuffer(GL_FRAMEBUFFER, m_iCurrentOutputFb);
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#endif
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end();
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pixman_region32_fini(&fakeDamage);
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wlr_output_rollback(PMONITOR->output);
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}
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void CHyprOpenGLImpl::makeWindowSnapshot(CWindow* pWindow) {
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// we trust the window is valid.
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const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID);
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@@ -919,7 +974,7 @@ void CHyprOpenGLImpl::makeWindowSnapshot(CWindow* pWindow) {
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begin(PMONITOR, &fakeDamage, true);
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clear(CColor(0,0,0,0)); // JIC
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clear(CColor(0, 0, 0, 0)); // JIC
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timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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@@ -932,10 +987,9 @@ void CHyprOpenGLImpl::makeWindowSnapshot(CWindow* pWindow) {
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const auto BLURVAL = g_pConfigManager->getInt("decoration:blur");
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g_pConfigManager->setInt("decoration:blur", 0);
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// render onto the window fb
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const auto PFRAMEBUFFER = &m_mWindowFramebuffers[pWindow];
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glViewport(0, 0, m_RenderData.pMonitor->vecPixelSize.x, m_RenderData.pMonitor->vecPixelSize.y);
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glViewport(0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.y);
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const auto PFRAMEBUFFER = &m_mWindowFramebuffers[pWindow];
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PFRAMEBUFFER->m_pStencilTex = &m_RenderData.pCurrentMonData->stencilTex;
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@@ -949,12 +1003,12 @@ void CHyprOpenGLImpl::makeWindowSnapshot(CWindow* pWindow) {
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g_pConfigManager->setInt("decoration:blur", BLURVAL);
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// restore original fb
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#ifndef GLES2
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// restore original fb
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#ifndef GLES2
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glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_iCurrentOutputFb);
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#else
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#else
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glBindFramebuffer(GL_FRAMEBUFFER, m_iCurrentOutputFb);
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#endif
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#endif
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end();
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pixman_region32_fini(&fakeDamage);
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@@ -1014,6 +1068,32 @@ void CHyprOpenGLImpl::makeLayerSnapshot(SLayerSurface* pLayer) {
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wlr_output_rollback(PMONITOR->output);
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}
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void CHyprOpenGLImpl::onWindowResizeStart(CWindow* pWindow) {
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static auto *const PTRANSITIONS = &g_pConfigManager->getConfigValuePtr("animations:use_resize_transitions")->intValue;
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static auto *const PENABLED = &g_pConfigManager->getConfigValuePtr("animations:enabled")->intValue;
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if (!*PTRANSITIONS || !*PENABLED)
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return;
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if (pWindow->m_vRealSize.vec().x < 5 || pWindow->m_vRealSize.vec().y < 5)
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return;
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// make a fb and render a snapshot
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const auto PFRAMEBUFFER = &m_mWindowResizeFramebuffers[pWindow];
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makeRawWindowSnapshot(pWindow, PFRAMEBUFFER);
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}
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void CHyprOpenGLImpl::onWindowResizeEnd(CWindow* pWindow) {
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static auto *const PTRANSITIONS = &g_pConfigManager->getConfigValuePtr("animations:use_resize_transitions")->intValue;
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static auto *const PENABLED = &g_pConfigManager->getConfigValuePtr("animations:enabled")->intValue;
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if (!*PTRANSITIONS || !*PENABLED)
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return;
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// remove the fb
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m_mWindowResizeFramebuffers.erase(pWindow);
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}
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void CHyprOpenGLImpl::renderSnapshot(CWindow** pWindow) {
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RASSERT(m_RenderData.pMonitor, "Tried to render snapshot rect without begin()!");
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const auto PWINDOW = *pWindow;
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