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renderer: Fix resize artifacts (stretching, bumps) (#7499)
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@@ -62,7 +62,7 @@ bool CWLSurface::small() const {
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const auto O = m_pWindowOwner.lock();
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return O->m_vReportedSize.x > m_pResource->current.bufferSize.x + 1 || O->m_vReportedSize.y > m_pResource->current.bufferSize.y + 1;
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return O->m_vReportedSize.x > m_pResource->current.size.x + 1 || O->m_vReportedSize.y > m_pResource->current.size.y + 1;
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}
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Vector2D CWLSurface::correctSmallVec() const {
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