mirror of
https://github.com/hyprwm/Hyprland.git
synced 2025-08-15 12:03:48 -07:00
renderer: Fix resize artifacts (stretching, bumps) (#7499)
This commit is contained in:
@@ -49,22 +49,23 @@ class CHyprRenderer {
|
||||
CHyprRenderer();
|
||||
~CHyprRenderer();
|
||||
|
||||
void renderMonitor(CMonitor* pMonitor);
|
||||
void arrangeLayersForMonitor(const MONITORID&);
|
||||
void damageSurface(SP<CWLSurfaceResource>, double, double, double scale = 1.0);
|
||||
void damageWindow(PHLWINDOW, bool forceFull = false);
|
||||
void damageBox(CBox*, bool skipFrameSchedule = false);
|
||||
void damageBox(const int& x, const int& y, const int& w, const int& h);
|
||||
void damageRegion(const CRegion&);
|
||||
void damageMonitor(CMonitor*);
|
||||
void damageMirrorsWith(CMonitor*, const CRegion&);
|
||||
bool applyMonitorRule(CMonitor*, SMonitorRule*, bool force = false);
|
||||
bool shouldRenderWindow(PHLWINDOW, CMonitor*);
|
||||
bool shouldRenderWindow(PHLWINDOW);
|
||||
void ensureCursorRenderingMode();
|
||||
bool shouldRenderCursor();
|
||||
void setCursorHidden(bool hide);
|
||||
void calculateUVForSurface(PHLWINDOW, SP<CWLSurfaceResource>, bool main = false, const Vector2D& projSize = {}, bool fixMisalignedFSV1 = false);
|
||||
void renderMonitor(CMonitor* pMonitor);
|
||||
void arrangeLayersForMonitor(const MONITORID&);
|
||||
void damageSurface(SP<CWLSurfaceResource>, double, double, double scale = 1.0);
|
||||
void damageWindow(PHLWINDOW, bool forceFull = false);
|
||||
void damageBox(CBox*, bool skipFrameSchedule = false);
|
||||
void damageBox(const int& x, const int& y, const int& w, const int& h);
|
||||
void damageRegion(const CRegion&);
|
||||
void damageMonitor(CMonitor*);
|
||||
void damageMirrorsWith(CMonitor*, const CRegion&);
|
||||
bool applyMonitorRule(CMonitor*, SMonitorRule*, bool force = false);
|
||||
bool shouldRenderWindow(PHLWINDOW, CMonitor*);
|
||||
bool shouldRenderWindow(PHLWINDOW);
|
||||
void ensureCursorRenderingMode();
|
||||
bool shouldRenderCursor();
|
||||
void setCursorHidden(bool hide);
|
||||
void calculateUVForSurface(PHLWINDOW, SP<CWLSurfaceResource>, SP<CMonitor> pMonitor, bool main = false, const Vector2D& projSize = {}, const Vector2D& projSizeUnscaled = {},
|
||||
bool fixMisalignedFSV1 = false);
|
||||
std::tuple<float, float, float> getRenderTimes(CMonitor* pMonitor); // avg max min
|
||||
void renderLockscreen(CMonitor* pMonitor, timespec* now, const CBox& geometry);
|
||||
void setOccludedForBackLayers(CRegion& region, PHLWORKSPACE pWorkspace);
|
||||
|
Reference in New Issue
Block a user