keyboard fix

This commit is contained in:
vaxerski
2022-03-18 23:25:26 +01:00
parent 7f8648fc8b
commit 5971576a50
4 changed files with 30 additions and 8 deletions

View File

@@ -52,9 +52,9 @@ Vector2D CInputManager::getMouseCoordsInternal() {
}
void CInputManager::newKeyboard(wlr_input_device* keyboard) {
m_dKeyboards.push_back(SKeyboard());
m_lKeyboards.push_back(SKeyboard());
const auto PNEWKEYBOARD = &m_dKeyboards.back();
const auto PNEWKEYBOARD = &m_lKeyboards.back();
PNEWKEYBOARD->keyboard = keyboard;
@@ -89,6 +89,18 @@ void CInputManager::newMouse(wlr_input_device* mouse) {
wlr_cursor_attach_input_device(g_pCompositor->m_sWLRCursor, mouse);
}
void CInputManager::destroyKeyboard(SKeyboard* pKeyboard) {
wl_list_remove(&pKeyboard->listen_keyboardMod.link);
wl_list_remove(&pKeyboard->listen_keyboardKey.link);
wl_list_remove(&pKeyboard->listen_keyboardDestroy.link);
m_lKeyboards.remove(*pKeyboard);
}
void CInputManager::destroyMouse(wlr_input_device* mouse) {
//
}
void CInputManager::onKeyboardKey(wlr_event_keyboard_key* e, SKeyboard* pKeyboard) {
const auto KEYCODE = e->keycode + 8; // Because to xkbcommon it's +8 from libinput