animationmgr: allow empty avars

This commit is contained in:
vaxerski
2023-05-15 17:11:51 +01:00
parent 621eac32d3
commit 5b84b0fb44
2 changed files with 18 additions and 5 deletions

View File

@@ -80,13 +80,13 @@ void CAnimationManager::tick() {
wlr_box WLRBOXPREV = {0, 0, 0, 0};
if (PWINDOW) {
WLRBOXPREV = PWINDOW->getFullWindowBoundingBox();
PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID);
WLRBOXPREV = PWINDOW->getFullWindowBoundingBox();
PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID);
if (!PMONITOR)
continue;
animationsDisabled = animationsDisabled || PWINDOW->m_sAdditionalConfigData.forceNoAnims;
} else if (PWORKSPACE) {
PMONITOR = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID);
PMONITOR = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID);
if (!PMONITOR)
continue;
WLRBOXPREV = {(int)PMONITOR->vecPosition.x, (int)PMONITOR->vecPosition.y, (int)PMONITOR->vecSize.x, (int)PMONITOR->vecSize.y};
@@ -184,6 +184,9 @@ void CAnimationManager::tick() {
if (!VISIBLE)
continue;
if (av->m_fUpdateCallback)
av->m_fUpdateCallback(av);
switch (av->m_eDamagePolicy) {
case AVARDAMAGE_ENTIRE: {
g_pHyprRenderer->damageBox(&WLRBOXPREV);