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added misc:hide_cursor_on_touch
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@@ -15,6 +15,8 @@ void CInputManager::onTouchDown(wlr_touch_down_event* e) {
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refocus();
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m_bLastInputTouch = true;
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m_sTouchData.touchFocusWindow = m_pFoundWindowToFocus;
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m_sTouchData.touchFocusSurface = m_pFoundSurfaceToFocus;
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m_sTouchData.touchFocusLS = m_pFoundLSToFocus;
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