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added master:no_gaps_when_only
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@@ -197,11 +197,11 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
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renderdata.surface = g_pXWaylandManager->getWindowSurface(pWindow);
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renderdata.w = std::clamp(pWindow->m_vRealSize.vec().x, (double)5, (double)1337420); // clamp the size to min 5,
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renderdata.h = std::clamp(pWindow->m_vRealSize.vec().y, (double)5, (double)1337420); // otherwise we'll have issues later with invalid boxes
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renderdata.dontRound = pWindow->m_bIsFullscreen && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL;
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renderdata.dontRound = (pWindow->m_bIsFullscreen && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL) || (!pWindow->m_sSpecialRenderData.rounding);
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renderdata.fadeAlpha = pWindow->m_fAlpha.fl() * (PWORKSPACE->m_fAlpha.fl() / 255.f);
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renderdata.alpha = pWindow->m_fActiveInactiveAlpha.fl();
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renderdata.decorate = decorate && !pWindow->m_bX11DoesntWantBorders && (pWindow->m_bIsFloating ? *PNOFLOATINGBORDERS == 0 : true) && (!pWindow->m_bIsFullscreen || PWORKSPACE->m_efFullscreenMode != FULLSCREEN_FULL);
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renderdata.rounding = pWindow->m_sAdditionalConfigData.rounding && pWindow->m_sSpecialRenderData.rounding;
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renderdata.rounding = pWindow->m_sAdditionalConfigData.rounding;
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renderdata.blur = true; // if it shouldn't, it will be ignored later
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// apply window special data
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