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internal: Formatter rework (#3186)
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@@ -16,7 +16,7 @@ inline PFNGLGETQUERYOBJECTUI64VEXTPROC glGetQueryObjectui64v;
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inline void loadGLProc(void* pProc, const char* name) {
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void* proc = (void*)eglGetProcAddress(name);
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if (proc == NULL) {
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Debug::log(CRIT, "[Tracy GPU Profiling] eglGetProcAddress(%s) failed", name);
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Debug::log(CRIT, "[Tracy GPU Profiling] eglGetProcAddress({}) failed", name);
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abort();
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}
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*(void**)pProc = proc;
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