keybinds: Keep aspect ratio (#2907)

This commit is contained in:
MightyPlaza
2023-08-08 16:52:20 +00:00
committed by GitHub
parent b68292340c
commit 6295cbe9cb
7 changed files with 76 additions and 39 deletions

View File

@@ -235,7 +235,7 @@ void IHyprLayout::onBeginDragWindow() {
}
}
if (g_pInputManager->dragMode != MBIND_RESIZE)
if (g_pInputManager->dragMode != MBIND_RESIZE && g_pInputManager->dragMode != MBIND_RESIZE_FORCE_RATIO && g_pInputManager->dragMode != MBIND_RESIZE_BLOCK_RATIO)
g_pInputManager->setCursorImageUntilUnset("grab");
g_pHyprRenderer->damageWindow(DRAGGINGWINDOW);
@@ -314,29 +314,55 @@ void IHyprLayout::onMouseMove(const Vector2D& mousePos) {
}
g_pXWaylandManager->setWindowSize(DRAGGINGWINDOW, DRAGGINGWINDOW->m_vRealSize.goalv());
} else if (g_pInputManager->dragMode == MBIND_RESIZE) {
} else if (g_pInputManager->dragMode == MBIND_RESIZE || g_pInputManager->dragMode == MBIND_RESIZE_FORCE_RATIO || g_pInputManager->dragMode == MBIND_RESIZE_BLOCK_RATIO) {
if (DRAGGINGWINDOW->m_bIsFloating) {
const auto MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(DRAGGINGWINDOW);
// calc the new size and pos
Vector2D MINSIZE = Vector2D(20, 20);
Vector2D MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(DRAGGINGWINDOW);
Vector2D newSize = m_vBeginDragSizeXY;
Vector2D newPos = m_vBeginDragPositionXY;
if (m_eGrabbedCorner == CORNER_BOTTOMRIGHT) {
newSize = (newSize + DELTA).clamp(Vector2D(20, 20), MAXSIZE);
} else if (m_eGrabbedCorner == CORNER_TOPLEFT) {
newSize = (newSize - DELTA).clamp(Vector2D(20, 20), MAXSIZE);
newPos = newPos - newSize + m_vBeginDragSizeXY;
} else if (m_eGrabbedCorner == CORNER_TOPRIGHT) {
newSize = (newSize + Vector2D(DELTA.x, -DELTA.y)).clamp(Vector2D(20, 20), MAXSIZE);
newPos = newPos + Vector2D(0, (m_vBeginDragSizeXY - newSize).y);
} else if (m_eGrabbedCorner == CORNER_BOTTOMLEFT) {
newSize = (newSize + Vector2D(-DELTA.x, DELTA.y)).clamp(Vector2D(20, 20), MAXSIZE);
newPos = newPos + Vector2D((m_vBeginDragSizeXY - newSize).x, 0);
if (m_eGrabbedCorner == CORNER_BOTTOMRIGHT)
newSize = newSize + DELTA;
else if (m_eGrabbedCorner == CORNER_TOPLEFT)
newSize = newSize - DELTA;
else if (m_eGrabbedCorner == CORNER_TOPRIGHT)
newSize = newSize + Vector2D(DELTA.x, -DELTA.y);
else if (m_eGrabbedCorner == CORNER_BOTTOMLEFT)
newSize = newSize + Vector2D(-DELTA.x, DELTA.y);
if ((m_vBeginDragSizeXY.x >= 1 && m_vBeginDragSizeXY.y >= 1) &&
(g_pInputManager->dragMode == MBIND_RESIZE_FORCE_RATIO ||
(!(g_pInputManager->dragMode == MBIND_RESIZE_BLOCK_RATIO) && DRAGGINGWINDOW->m_sAdditionalConfigData.keepAspectRatio))) {
const float RATIO = m_vBeginDragSizeXY.y / m_vBeginDragSizeXY.x;
if (MINSIZE.x * RATIO > MINSIZE.y)
MINSIZE = Vector2D(MINSIZE.x, MINSIZE.x * RATIO);
else
MINSIZE = Vector2D(MINSIZE.y / RATIO, MINSIZE.y);
if (MAXSIZE.x * RATIO < MAXSIZE.y)
MAXSIZE = Vector2D(MAXSIZE.x, MAXSIZE.x * RATIO);
else
MAXSIZE = Vector2D(MAXSIZE.y / RATIO, MAXSIZE.y);
if (newSize.x * RATIO > newSize.y)
newSize = Vector2D(newSize.x, newSize.x * RATIO);
else
newSize = Vector2D(newSize.y / RATIO, newSize.y);
}
newSize = newSize.clamp(MINSIZE, MAXSIZE);
if (m_eGrabbedCorner == CORNER_TOPLEFT)
newPos = newPos - newSize + m_vBeginDragSizeXY;
else if (m_eGrabbedCorner == CORNER_TOPRIGHT)
newPos = newPos + Vector2D(0, (m_vBeginDragSizeXY - newSize).y);
else if (m_eGrabbedCorner == CORNER_BOTTOMLEFT)
newPos = newPos + Vector2D((m_vBeginDragSizeXY - newSize).x, 0);
if (*PANIMATE) {
DRAGGINGWINDOW->m_vRealSize = newSize;
DRAGGINGWINDOW->m_vRealPosition = newPos;