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https://github.com/hyprwm/Hyprland.git
synced 2025-08-17 13:03:48 -07:00
layer-shell: move to new impl
Also bumps the hw-s dep
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@@ -51,7 +51,6 @@ class CCompositor {
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wlr_data_device_manager* m_sWLRDataDevMgr;
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wlr_drm* m_sWRLDRM;
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wlr_drm_lease_v1_manager* m_sWRLDRMLeaseMgr;
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wlr_layer_shell_v1* m_sWLRLayerShell;
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wlr_xdg_shell* m_sWLRXDGShell;
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wlr_presentation* m_sWLRPresentation;
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wlr_egl* m_sWLREGL;
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@@ -71,6 +70,7 @@ class CCompositor {
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std::vector<SP<CMonitor>> m_vMonitors;
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std::vector<SP<CMonitor>> m_vRealMonitors; // for all monitors, even those turned off
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std::vector<PHLWINDOW> m_vWindows;
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std::vector<PHLLS> m_vLayers;
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std::vector<PHLWORKSPACE> m_vWorkspaces;
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std::vector<PHLWINDOWREF> m_vWindowsFadingOut;
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std::vector<PHLLSREF> m_vSurfacesFadingOut;
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@@ -112,7 +112,7 @@ class CCompositor {
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void focusSurface(wlr_surface*, PHLWINDOW pWindowOwner = nullptr);
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bool monitorExists(CMonitor*);
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PHLWINDOW vectorToWindowUnified(const Vector2D&, uint8_t properties, PHLWINDOW pIgnoreWindow = nullptr);
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wlr_surface* vectorToLayerSurface(const Vector2D&, std::vector<PHLLS>*, Vector2D*, PHLLS*);
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wlr_surface* vectorToLayerSurface(const Vector2D&, std::vector<PHLLSREF>*, Vector2D*, PHLLS*);
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wlr_surface* vectorToLayerPopupSurface(const Vector2D&, CMonitor* monitor, Vector2D*, PHLLS*);
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wlr_surface* vectorWindowToSurface(const Vector2D&, PHLWINDOW, Vector2D& sl);
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Vector2D vectorToSurfaceLocal(const Vector2D&, PHLWINDOW, wlr_surface*);
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@@ -162,7 +162,6 @@ class CCompositor {
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void addToFadingOutSafe(PHLWINDOW);
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PHLWINDOW getWindowByRegex(const std::string&);
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void warpCursorTo(const Vector2D&, bool force = false);
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PHLLS getLayerSurfaceFromWlr(wlr_layer_surface_v1*);
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PHLLS getLayerSurfaceFromSurface(wlr_surface*);
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void closeWindow(PHLWINDOW);
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Vector2D parseWindowVectorArgsRelative(const std::string&, const Vector2D&);
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