layer-shell: move to new impl

Also bumps the hw-s dep
This commit is contained in:
Vaxry
2024-05-09 21:47:21 +01:00
parent 85f7f69046
commit 635a02d83f
24 changed files with 544 additions and 235 deletions

View File

@@ -51,7 +51,6 @@ class CCompositor {
wlr_data_device_manager* m_sWLRDataDevMgr;
wlr_drm* m_sWRLDRM;
wlr_drm_lease_v1_manager* m_sWRLDRMLeaseMgr;
wlr_layer_shell_v1* m_sWLRLayerShell;
wlr_xdg_shell* m_sWLRXDGShell;
wlr_presentation* m_sWLRPresentation;
wlr_egl* m_sWLREGL;
@@ -71,6 +70,7 @@ class CCompositor {
std::vector<SP<CMonitor>> m_vMonitors;
std::vector<SP<CMonitor>> m_vRealMonitors; // for all monitors, even those turned off
std::vector<PHLWINDOW> m_vWindows;
std::vector<PHLLS> m_vLayers;
std::vector<PHLWORKSPACE> m_vWorkspaces;
std::vector<PHLWINDOWREF> m_vWindowsFadingOut;
std::vector<PHLLSREF> m_vSurfacesFadingOut;
@@ -112,7 +112,7 @@ class CCompositor {
void focusSurface(wlr_surface*, PHLWINDOW pWindowOwner = nullptr);
bool monitorExists(CMonitor*);
PHLWINDOW vectorToWindowUnified(const Vector2D&, uint8_t properties, PHLWINDOW pIgnoreWindow = nullptr);
wlr_surface* vectorToLayerSurface(const Vector2D&, std::vector<PHLLS>*, Vector2D*, PHLLS*);
wlr_surface* vectorToLayerSurface(const Vector2D&, std::vector<PHLLSREF>*, Vector2D*, PHLLS*);
wlr_surface* vectorToLayerPopupSurface(const Vector2D&, CMonitor* monitor, Vector2D*, PHLLS*);
wlr_surface* vectorWindowToSurface(const Vector2D&, PHLWINDOW, Vector2D& sl);
Vector2D vectorToSurfaceLocal(const Vector2D&, PHLWINDOW, wlr_surface*);
@@ -162,7 +162,6 @@ class CCompositor {
void addToFadingOutSafe(PHLWINDOW);
PHLWINDOW getWindowByRegex(const std::string&);
void warpCursorTo(const Vector2D&, bool force = false);
PHLLS getLayerSurfaceFromWlr(wlr_layer_surface_v1*);
PHLLS getLayerSurfaceFromSurface(wlr_surface*);
void closeWindow(PHLWINDOW);
Vector2D parseWindowVectorArgsRelative(const std::string&, const Vector2D&);