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layer-shell: move to new impl
Also bumps the hw-s dep
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@@ -6,6 +6,7 @@
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#include "../managers/TokenManager.hpp"
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#include "../render/Renderer.hpp"
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#include "../config/ConfigValue.hpp"
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#include "../protocols/LayerShell.hpp"
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// ------------------------------------------------------------ //
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// __ _______ _ _ _____ ______ _______ //
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@@ -481,7 +482,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
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// check LS focus grab
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const auto PFORCEFOCUS = g_pCompositor->getForceFocus();
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const auto PLSFROMFOCUS = g_pCompositor->getLayerSurfaceFromSurface(g_pCompositor->m_pLastFocus);
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if (PLSFROMFOCUS && PLSFROMFOCUS->layerSurface->current.keyboard_interactive)
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if (PLSFROMFOCUS && PLSFROMFOCUS->layerSurface->current.interactivity != ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE)
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PWINDOW->m_bNoInitialFocus = true;
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if (PWORKSPACE->m_bHasFullscreenWindow && !requestsFullscreen && !PWINDOW->m_bIsFloating) {
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if (*PNEWTAKESOVERFS == 0)
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