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layer-shell: move to new impl
Also bumps the hw-s dep
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@@ -224,7 +224,7 @@ void CAnimationManager::tick() {
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g_pHyprRenderer->damageWindow(w);
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}
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} else if (PLAYER) {
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if (PLAYER->layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || PLAYER->layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM)
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if (PLAYER->layer <= 1)
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g_pHyprOpenGL->markBlurDirtyForMonitor(PMONITOR);
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// some fucking layers miss 1 pixel???
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