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layer-shell: move to new impl
Also bumps the hw-s dep
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@@ -6,6 +6,7 @@
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#include <random>
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#include "../config/ConfigValue.hpp"
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#include "../desktop/LayerSurface.hpp"
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#include "../protocols/LayerShell.hpp"
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inline void loadGLProc(void* pProc, const char* name) {
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void* proc = (void*)eglGetProcAddress(name);
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