fixes to the new blur system

This commit is contained in:
vaxerski
2022-08-01 12:23:09 +02:00
parent 070d7699a7
commit 6378990bc3
3 changed files with 26 additions and 6 deletions

View File

@@ -320,6 +320,9 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
renderLayer(ls.get(), PMONITOR, time);
}
// pre window pass
g_pHyprOpenGL->preWindowPass();
// if there is a fullscreen window, render it and then do not render anymore.
// fullscreen window will hide other windows and top layers
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(PMONITOR->activeWorkspace);