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log GPU info for debugging
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@@ -331,6 +331,15 @@ void logSystemInfo() {
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Debug::log(LOG, "Node name: %s", unameInfo.nodename);
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Debug::log(LOG, "Node name: %s", unameInfo.nodename);
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Debug::log(LOG, "Release: %s", unameInfo.release);
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Debug::log(LOG, "Release: %s", unameInfo.release);
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Debug::log(LOG, "Version: %s", unameInfo.version);
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Debug::log(LOG, "Version: %s", unameInfo.version);
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Debug::log(NONE, "\n");
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const std::string GPUINFO = execAndGet("lspci -vnn | grep VGA");
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Debug::log(LOG, "GPU information:\n%s\n", GPUINFO.c_str());
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if (GPUINFO.contains("NVIDIA")) {
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Debug::log(WARN, "Warning: you're using an NVIDIA GPU. Make sure you follow the instructions on the wiki if anything is amiss.\n");
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}
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// log etc
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// log etc
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Debug::log(LOG, "os-release:");
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Debug::log(LOG, "os-release:");
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