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renderer: Explicit sync fixes (#7151)
Enables explicit sync by default for most platforms `misc:no_direct_scanout` -> `render:direct_scanout`
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@@ -2293,6 +2293,7 @@ void CKeybindManager::dpms(std::string arg) {
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if (!port.empty() && m->szName != port)
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continue;
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m->output->state->resetExplicitFences();
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m->output->state->setEnabled(enable);
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m->dpmsStatus = enable;
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