xwayland: add nearest neighbor filtering as an opt

This commit is contained in:
vaxerski
2023-06-11 21:33:50 +02:00
parent e1edfde539
commit 64ce06a353
2 changed files with 8 additions and 0 deletions

View File

@@ -324,8 +324,14 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
for (auto& wd : pWindow->m_dWindowDecorations)
wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha, offset);
static auto* const PXWLUSENN = &g_pConfigManager->getConfigValuePtr("xwayland:use_nearest_neighbor")->intValue;
if (pWindow->m_bIsX11 && *PXWLUSENN)
g_pHyprOpenGL->m_RenderData.useNearestNeighbor = true;
wlr_surface_for_each_surface(pWindow->m_pWLSurface.wlr(), renderSurface, &renderdata);
g_pHyprOpenGL->m_RenderData.useNearestNeighbor = false;
if (renderdata.decorate && pWindow->m_sSpecialRenderData.border) {
static auto* const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;