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wayland/core: move to new impl (#6268)
* wayland/core/dmabuf: move to new impl it's the final countdown
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@@ -2,6 +2,10 @@
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#include "../defines.hpp"
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class IWLBuffer;
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struct SDMABUFAttrs;
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class CRegion;
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enum TEXTURETYPE {
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TEXTURE_INVALID, // Invalid
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TEXTURE_RGBA, // 4 channels
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@@ -12,13 +16,27 @@ enum TEXTURETYPE {
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class CTexture {
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public:
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CTexture();
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CTexture(CTexture&) = delete;
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CTexture(CTexture&&) = delete;
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CTexture(const CTexture&&) = delete;
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CTexture(const CTexture&) = delete;
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CTexture(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, const Vector2D& size);
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CTexture(wlr_texture*);
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// this ctor takes ownership of the eglImage.
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CTexture(const SDMABUFAttrs&, void* image);
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~CTexture();
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void destroyTexture();
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void allocate();
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void update(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, const CRegion& damage);
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TEXTURETYPE m_iType = TEXTURE_RGBA;
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GLenum m_iTarget = GL_TEXTURE_2D;
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GLuint m_iTexID = 0;
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Vector2D m_vSize;
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void* m_pEglImage = nullptr;
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bool m_bNonOwning = false; // wlr
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};
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