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fix blur on transformed displays
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@@ -91,9 +91,9 @@ public:
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void clear(const CColor&);
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void clearWithTex();
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void scissor(const wlr_box*);
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void scissor(const pixman_box32*);
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void scissor(const int x, const int y, const int w, const int h);
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void scissor(const wlr_box*, bool transform = true);
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void scissor(const pixman_box32*, bool transform = true);
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void scissor(const int x, const int y, const int w, const int h, bool transform = true);
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void destroyMonitorResources(CMonitor*);
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