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surface: avoid spam of window surfaces with scale and transform events
fixes #4408
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@@ -803,8 +803,6 @@ void Events::listener_commitWindow(void* owner, void* data) {
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PWINDOW->m_pPendingSizeAck.reset();
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}
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PWINDOW->updateSurfaceScaleTransformDetails();
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g_pHyprRenderer->damageSurface(PWINDOW->m_pWLSurface.wlr(), PWINDOW->m_vRealPosition.goalv().x, PWINDOW->m_vRealPosition.goalv().y,
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PWINDOW->m_bIsX11 ? 1.0 / PWINDOW->m_fX11SurfaceScaledBy : 1.0);
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