shaders: support changing the outer radius of borders independently

This commit is contained in:
Vaxry
2023-10-19 14:04:50 +01:00
parent d70cc88dab
commit 6e15590e98
4 changed files with 21 additions and 8 deletions

View File

@@ -23,6 +23,7 @@ class CShader {
GLint fullSize = -1;
GLint fullSizeUntransformed = -1;
GLint radius = -1;
GLint radiusOuter = -1;
GLint thick = -1;