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@@ -1,6 +1,8 @@
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#pragma once
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#include "../defines.hpp"
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#include <deque>
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#include "WLClasses.hpp"
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struct SMonitor {
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Vector2D vecPosition = Vector2D(0,0);
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@@ -14,4 +16,12 @@ struct SMonitor {
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Vector2D vecReservedTopLeft = Vector2D(0,0);
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Vector2D vecReservedBottomRight = Vector2D(0,0);
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// WLR stuff
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wlr_output* output = nullptr;
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std::deque<SLayerSurface> m_dLayerSurfaces;
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DYNLISTENER(monitorFrame);
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DYNLISTENER(monitorDestroy);
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};
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