fix various issues with floating windows

This commit is contained in:
vaxerski
2022-03-20 11:22:55 +01:00
parent 281cb9fd04
commit 6fc504fc4c
3 changed files with 27 additions and 6 deletions

View File

@@ -294,4 +294,13 @@ void CHyprDwindleLayout::onMouseMove(const Vector2D& mousePos) {
g_pXWaylandManager->setWindowSize(DRAGGINGWINDOW, DRAGGINGWINDOW->m_vRealSize);
}
// get middle point
Vector2D middle = DRAGGINGWINDOW->m_vRealPosition + DRAGGINGWINDOW->m_vRealSize / 2.f;
// and check its monitor
const auto PMONITOR = g_pCompositor->getMonitorFromVector(middle);
if (PMONITOR)
DRAGGINGWINDOW->m_iMonitorID = PMONITOR->ID;
}