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https://github.com/hyprwm/Hyprland.git
synced 2025-08-07 23:51:55 -07:00
renderer: Border improvements (#2986)
* simplify getting border size modified: src/Window.cpp modified: src/Window.hpp modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp modified: src/render/decorations/CHyprGroupBarDecoration.cpp * fix border damage and input box modified: src/Window.cpp modified: src/managers/AnimationManager.cpp * add border size in resize_on_border box modified: src/managers/input/InputManager.cpp * simplify border (fixes possible typo) modified: src/Window.cpp * use updateSpecialRenderData() modified: Window.cpp modified: Window.hpp modified: events/Windows.cpp modified: layout/DwindleLayout.cpp modified: layout/IHyprLayout.cpp modified: layout/MasterLayout.cpp modified: render/Renderer.cpp * update window workspace rule data on reload modified: src/config/ConfigManager.cpp * use rounding() modified: src/Window.cpp
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@@ -26,17 +26,7 @@ SWindowDecorationExtents CWindow::getFullWindowExtents() {
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if (m_bFadingOut)
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return m_eOriginalClosedExtents;
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static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(m_iWorkspaceID);
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const auto WORKSPACERULE = PWORKSPACE ? g_pConfigManager->getWorkspaceRuleFor(PWORKSPACE) : SWorkspaceRule{};
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auto borderSize = m_sSpecialRenderData.borderSize.toUnderlying() != -1 ? m_sSpecialRenderData.borderSize.toUnderlying() : WORKSPACERULE.borderSize.value_or(*PBORDERSIZE);
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if (m_sAdditionalConfigData.borderSize.toUnderlying() != -1)
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borderSize = m_sAdditionalConfigData.borderSize.toUnderlying();
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borderSize *= m_sSpecialRenderData.border && !m_sAdditionalConfigData.forceNoBorder;
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const int BORDERSIZE = getRealBorderSize();
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if (m_sAdditionalConfigData.dimAround) {
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const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
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@@ -44,7 +34,7 @@ SWindowDecorationExtents CWindow::getFullWindowExtents() {
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{PMONITOR->vecSize.x - (m_vRealPosition.vec().x - PMONITOR->vecPosition.x), PMONITOR->vecSize.y - (m_vRealPosition.vec().y - PMONITOR->vecPosition.y)}};
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}
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SWindowDecorationExtents maxExtents = {{borderSize + 2, borderSize + 2}, {borderSize + 2, borderSize + 2}};
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SWindowDecorationExtents maxExtents = {{BORDERSIZE + 2, BORDERSIZE + 2}, {BORDERSIZE + 2, BORDERSIZE + 2}};
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for (auto& wd : m_dWindowDecorations) {
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@@ -144,14 +134,14 @@ wlr_box CWindow::getWindowIdealBoundingBoxIgnoreReserved() {
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}
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wlr_box CWindow::getWindowInputBox() {
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static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
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const int BORDERSIZE = getRealBorderSize();
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if (m_sAdditionalConfigData.dimAround) {
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const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
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return {PMONITOR->vecPosition.x, PMONITOR->vecPosition.y, PMONITOR->vecSize.x, PMONITOR->vecSize.y};
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}
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SWindowDecorationExtents maxExtents = {{*PBORDERSIZE + 2, *PBORDERSIZE + 2}, {*PBORDERSIZE + 2, *PBORDERSIZE + 2}};
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SWindowDecorationExtents maxExtents = {{BORDERSIZE + 2, BORDERSIZE + 2}, {BORDERSIZE + 2, BORDERSIZE + 2}};
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for (auto& wd : m_dWindowDecorations) {
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@@ -347,6 +337,8 @@ void CWindow::moveToWorkspace(int workspaceID) {
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(m_iWorkspaceID);
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updateSpecialRenderData();
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if (PWORKSPACE) {
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g_pEventManager->postEvent(SHyprIPCEvent{"movewindow", getFormat("%lx,%s", this, PWORKSPACE->m_szName.c_str())});
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EMIT_HOOK_EVENT("moveWindow", (std::vector<void*>{this, PWORKSPACE}));
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@@ -592,29 +584,27 @@ void CWindow::updateDynamicRules() {
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// it is assumed that the point is within the real window box (m_vRealPosition, m_vRealSize)
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// otherwise behaviour is undefined
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bool CWindow::isInCurvedCorner(double x, double y) {
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static auto* const ROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
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static auto* const BORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
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if (BORDERSIZE >= ROUNDING || ROUNDING == 0)
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const int ROUNDING = rounding();
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if (getRealBorderSize() >= ROUNDING)
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return false;
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// (x0, y0), (x0, y1), ... are the center point of rounding at each corner
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double x0 = m_vRealPosition.vec().x + *ROUNDING;
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double y0 = m_vRealPosition.vec().y + *ROUNDING;
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double x1 = m_vRealPosition.vec().x + m_vRealSize.vec().x - *ROUNDING;
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double y1 = m_vRealPosition.vec().y + m_vRealSize.vec().y - *ROUNDING;
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double x0 = m_vRealPosition.vec().x + ROUNDING;
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double y0 = m_vRealPosition.vec().y + ROUNDING;
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double x1 = m_vRealPosition.vec().x + m_vRealSize.vec().x - ROUNDING;
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double y1 = m_vRealPosition.vec().y + m_vRealSize.vec().y - ROUNDING;
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if (x < x0 && y < y0) {
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return Vector2D{x0, y0}.distance(Vector2D{x, y}) > (double)*ROUNDING;
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return Vector2D{x0, y0}.distance(Vector2D{x, y}) > (double)ROUNDING;
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}
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if (x > x1 && y < y0) {
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return Vector2D{x1, y0}.distance(Vector2D{x, y}) > (double)*ROUNDING;
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return Vector2D{x1, y0}.distance(Vector2D{x, y}) > (double)ROUNDING;
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}
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if (x < x0 && y > y1) {
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return Vector2D{x0, y1}.distance(Vector2D{x, y}) > (double)*ROUNDING;
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return Vector2D{x0, y1}.distance(Vector2D{x, y}) > (double)ROUNDING;
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}
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if (x > x1 && y > y1) {
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return Vector2D{x1, y1}.distance(Vector2D{x, y}) > (double)*ROUNDING;
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return Vector2D{x1, y1}.distance(Vector2D{x, y}) > (double)ROUNDING;
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}
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return false;
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@@ -813,3 +803,31 @@ float CWindow::rounding() {
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return rounding;
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}
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void CWindow::updateSpecialRenderData() {
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(m_iWorkspaceID);
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const auto WORKSPACERULE = PWORKSPACE ? g_pConfigManager->getWorkspaceRuleFor(PWORKSPACE) : SWorkspaceRule{};
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bool border = true;
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if (m_bIsFloating && g_pConfigManager->getConfigValuePtr("general:no_border_on_floating")->intValue == 1)
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border = false;
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m_sSpecialRenderData.border = WORKSPACERULE.border.value_or(border);
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m_sSpecialRenderData.borderSize = WORKSPACERULE.borderSize.value_or(-1);
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m_sSpecialRenderData.decorate = WORKSPACERULE.decorate.value_or(true);
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m_sSpecialRenderData.rounding = WORKSPACERULE.rounding.value_or(true);
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m_sSpecialRenderData.shadow = WORKSPACERULE.shadow.value_or(true);
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}
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int CWindow::getRealBorderSize() {
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if (!m_sSpecialRenderData.border || m_sAdditionalConfigData.forceNoBorder)
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return 0;
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if (m_sAdditionalConfigData.borderSize.toUnderlying() != -1)
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return m_sAdditionalConfigData.borderSize.toUnderlying();
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if (m_sSpecialRenderData.borderSize.toUnderlying() != -1)
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return m_sSpecialRenderData.borderSize.toUnderlying();
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return g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
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}
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