renderer: Border improvements (#2986)

* simplify getting border size
	modified:   src/Window.cpp
	modified:   src/Window.hpp
	modified:   src/layout/DwindleLayout.cpp
	modified:   src/layout/MasterLayout.cpp
	modified:   src/render/decorations/CHyprGroupBarDecoration.cpp

* fix border damage and input box
	modified:   src/Window.cpp
	modified:   src/managers/AnimationManager.cpp

* add border size in resize_on_border box
	modified:   src/managers/input/InputManager.cpp

* simplify border (fixes possible typo)
	modified:   src/Window.cpp

* use updateSpecialRenderData()
	modified:   Window.cpp
	modified:   Window.hpp
	modified:   events/Windows.cpp
	modified:   layout/DwindleLayout.cpp
	modified:   layout/IHyprLayout.cpp
	modified:   layout/MasterLayout.cpp
	modified:   render/Renderer.cpp

* update window workspace rule data on reload
	modified:   src/config/ConfigManager.cpp

* use rounding()
	modified:   src/Window.cpp
This commit is contained in:
MightyPlaza
2023-08-17 08:13:19 +00:00
committed by GitHub
parent 7e8a212027
commit 7155b4c266
11 changed files with 104 additions and 127 deletions

View File

@@ -26,17 +26,7 @@ SWindowDecorationExtents CWindow::getFullWindowExtents() {
if (m_bFadingOut)
return m_eOriginalClosedExtents;
static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(m_iWorkspaceID);
const auto WORKSPACERULE = PWORKSPACE ? g_pConfigManager->getWorkspaceRuleFor(PWORKSPACE) : SWorkspaceRule{};
auto borderSize = m_sSpecialRenderData.borderSize.toUnderlying() != -1 ? m_sSpecialRenderData.borderSize.toUnderlying() : WORKSPACERULE.borderSize.value_or(*PBORDERSIZE);
if (m_sAdditionalConfigData.borderSize.toUnderlying() != -1)
borderSize = m_sAdditionalConfigData.borderSize.toUnderlying();
borderSize *= m_sSpecialRenderData.border && !m_sAdditionalConfigData.forceNoBorder;
const int BORDERSIZE = getRealBorderSize();
if (m_sAdditionalConfigData.dimAround) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
@@ -44,7 +34,7 @@ SWindowDecorationExtents CWindow::getFullWindowExtents() {
{PMONITOR->vecSize.x - (m_vRealPosition.vec().x - PMONITOR->vecPosition.x), PMONITOR->vecSize.y - (m_vRealPosition.vec().y - PMONITOR->vecPosition.y)}};
}
SWindowDecorationExtents maxExtents = {{borderSize + 2, borderSize + 2}, {borderSize + 2, borderSize + 2}};
SWindowDecorationExtents maxExtents = {{BORDERSIZE + 2, BORDERSIZE + 2}, {BORDERSIZE + 2, BORDERSIZE + 2}};
for (auto& wd : m_dWindowDecorations) {
@@ -144,14 +134,14 @@ wlr_box CWindow::getWindowIdealBoundingBoxIgnoreReserved() {
}
wlr_box CWindow::getWindowInputBox() {
static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
const int BORDERSIZE = getRealBorderSize();
if (m_sAdditionalConfigData.dimAround) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
return {PMONITOR->vecPosition.x, PMONITOR->vecPosition.y, PMONITOR->vecSize.x, PMONITOR->vecSize.y};
}
SWindowDecorationExtents maxExtents = {{*PBORDERSIZE + 2, *PBORDERSIZE + 2}, {*PBORDERSIZE + 2, *PBORDERSIZE + 2}};
SWindowDecorationExtents maxExtents = {{BORDERSIZE + 2, BORDERSIZE + 2}, {BORDERSIZE + 2, BORDERSIZE + 2}};
for (auto& wd : m_dWindowDecorations) {
@@ -347,6 +337,8 @@ void CWindow::moveToWorkspace(int workspaceID) {
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(m_iWorkspaceID);
updateSpecialRenderData();
if (PWORKSPACE) {
g_pEventManager->postEvent(SHyprIPCEvent{"movewindow", getFormat("%lx,%s", this, PWORKSPACE->m_szName.c_str())});
EMIT_HOOK_EVENT("moveWindow", (std::vector<void*>{this, PWORKSPACE}));
@@ -592,29 +584,27 @@ void CWindow::updateDynamicRules() {
// it is assumed that the point is within the real window box (m_vRealPosition, m_vRealSize)
// otherwise behaviour is undefined
bool CWindow::isInCurvedCorner(double x, double y) {
static auto* const ROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
static auto* const BORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
if (BORDERSIZE >= ROUNDING || ROUNDING == 0)
const int ROUNDING = rounding();
if (getRealBorderSize() >= ROUNDING)
return false;
// (x0, y0), (x0, y1), ... are the center point of rounding at each corner
double x0 = m_vRealPosition.vec().x + *ROUNDING;
double y0 = m_vRealPosition.vec().y + *ROUNDING;
double x1 = m_vRealPosition.vec().x + m_vRealSize.vec().x - *ROUNDING;
double y1 = m_vRealPosition.vec().y + m_vRealSize.vec().y - *ROUNDING;
double x0 = m_vRealPosition.vec().x + ROUNDING;
double y0 = m_vRealPosition.vec().y + ROUNDING;
double x1 = m_vRealPosition.vec().x + m_vRealSize.vec().x - ROUNDING;
double y1 = m_vRealPosition.vec().y + m_vRealSize.vec().y - ROUNDING;
if (x < x0 && y < y0) {
return Vector2D{x0, y0}.distance(Vector2D{x, y}) > (double)*ROUNDING;
return Vector2D{x0, y0}.distance(Vector2D{x, y}) > (double)ROUNDING;
}
if (x > x1 && y < y0) {
return Vector2D{x1, y0}.distance(Vector2D{x, y}) > (double)*ROUNDING;
return Vector2D{x1, y0}.distance(Vector2D{x, y}) > (double)ROUNDING;
}
if (x < x0 && y > y1) {
return Vector2D{x0, y1}.distance(Vector2D{x, y}) > (double)*ROUNDING;
return Vector2D{x0, y1}.distance(Vector2D{x, y}) > (double)ROUNDING;
}
if (x > x1 && y > y1) {
return Vector2D{x1, y1}.distance(Vector2D{x, y}) > (double)*ROUNDING;
return Vector2D{x1, y1}.distance(Vector2D{x, y}) > (double)ROUNDING;
}
return false;
@@ -813,3 +803,31 @@ float CWindow::rounding() {
return rounding;
}
void CWindow::updateSpecialRenderData() {
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(m_iWorkspaceID);
const auto WORKSPACERULE = PWORKSPACE ? g_pConfigManager->getWorkspaceRuleFor(PWORKSPACE) : SWorkspaceRule{};
bool border = true;
if (m_bIsFloating && g_pConfigManager->getConfigValuePtr("general:no_border_on_floating")->intValue == 1)
border = false;
m_sSpecialRenderData.border = WORKSPACERULE.border.value_or(border);
m_sSpecialRenderData.borderSize = WORKSPACERULE.borderSize.value_or(-1);
m_sSpecialRenderData.decorate = WORKSPACERULE.decorate.value_or(true);
m_sSpecialRenderData.rounding = WORKSPACERULE.rounding.value_or(true);
m_sSpecialRenderData.shadow = WORKSPACERULE.shadow.value_or(true);
}
int CWindow::getRealBorderSize() {
if (!m_sSpecialRenderData.border || m_sAdditionalConfigData.forceNoBorder)
return 0;
if (m_sAdditionalConfigData.borderSize.toUnderlying() != -1)
return m_sAdditionalConfigData.borderSize.toUnderlying();
if (m_sSpecialRenderData.borderSize.toUnderlying() != -1)
return m_sSpecialRenderData.borderSize.toUnderlying();
return g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
}