renderer: Border improvements (#2986)

* simplify getting border size
	modified:   src/Window.cpp
	modified:   src/Window.hpp
	modified:   src/layout/DwindleLayout.cpp
	modified:   src/layout/MasterLayout.cpp
	modified:   src/render/decorations/CHyprGroupBarDecoration.cpp

* fix border damage and input box
	modified:   src/Window.cpp
	modified:   src/managers/AnimationManager.cpp

* add border size in resize_on_border box
	modified:   src/managers/input/InputManager.cpp

* simplify border (fixes possible typo)
	modified:   src/Window.cpp

* use updateSpecialRenderData()
	modified:   Window.cpp
	modified:   Window.hpp
	modified:   events/Windows.cpp
	modified:   layout/DwindleLayout.cpp
	modified:   layout/IHyprLayout.cpp
	modified:   layout/MasterLayout.cpp
	modified:   render/Renderer.cpp

* update window workspace rule data on reload
	modified:   src/config/ConfigManager.cpp

* use rounding()
	modified:   src/Window.cpp
This commit is contained in:
MightyPlaza
2023-08-17 08:13:19 +00:00
committed by GitHub
parent 7e8a212027
commit 7155b4c266
11 changed files with 104 additions and 127 deletions

View File

@@ -177,9 +177,7 @@ void CHyprMasterLayout::onWindowRemovedTiling(CWindow* pWindow) {
const auto MASTERSLEFT = getMastersOnWorkspace(WORKSPACEID);
static const auto* SMALLSPLIT = &g_pConfigManager->getConfigValuePtr("master:allow_small_split")->intValue;
pWindow->m_sSpecialRenderData.rounding = true;
pWindow->m_sSpecialRenderData.border = true;
pWindow->m_sSpecialRenderData.decorate = true;
pWindow->updateSpecialRenderData();
if (pWindow->m_bIsFullscreen)
g_pCompositor->setWindowFullscreen(pWindow, false, FULLSCREEN_FULL);
@@ -495,28 +493,22 @@ void CHyprMasterLayout::applyNodeDataToWindow(SMasterNodeData* pNode) {
const auto PWINDOW = pNode->pWindow;
// get specific gaps and rules for this workspace,
// if user specified them in config
const auto WORKSPACERULE = g_pConfigManager->getWorkspaceRuleFor(g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID));
const auto WORKSPACERULE = g_pConfigManager->getWorkspaceRuleFor(g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID));
static auto* const PGAPSIN = &g_pConfigManager->getConfigValuePtr("general:gaps_in")->intValue;
static auto* const PGAPSOUT = &g_pConfigManager->getConfigValuePtr("general:gaps_out")->intValue;
static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
PWINDOW->updateSpecialRenderData();
static auto* const PGAPSIN = &g_pConfigManager->getConfigValuePtr("general:gaps_in")->intValue;
static auto* const PGAPSOUT = &g_pConfigManager->getConfigValuePtr("general:gaps_out")->intValue;
static auto* const PNOGAPSWHENONLY = &g_pConfigManager->getConfigValuePtr("master:no_gaps_when_only")->intValue;
auto gapsIn = WORKSPACERULE.gapsIn.value_or(*PGAPSIN);
auto gapsOut = WORKSPACERULE.gapsOut.value_or(*PGAPSOUT);
auto borderSize =
PWINDOW->m_sSpecialRenderData.borderSize.toUnderlying() != -1 ? PWINDOW->m_sSpecialRenderData.borderSize.toUnderlying() : WORKSPACERULE.borderSize.value_or(*PBORDERSIZE);
if (PWINDOW->m_sAdditionalConfigData.borderSize.toUnderlying() != -1)
borderSize = PWINDOW->m_sAdditionalConfigData.borderSize.toUnderlying();
borderSize *= PWINDOW->m_sSpecialRenderData.border && !PWINDOW->m_sAdditionalConfigData.forceNoBorder;
if (!g_pCompositor->windowValidMapped(PWINDOW)) {
Debug::log(ERR, "Node %lx holding invalid window %lx!!", pNode, PWINDOW);
return;
}
static auto* const PNOGAPSWHENONLY = &g_pConfigManager->getConfigValuePtr("master:no_gaps_when_only")->intValue;
PWINDOW->m_vSize = pNode->size;
PWINDOW->m_vPosition = pNode->position;
@@ -524,31 +516,27 @@ void CHyprMasterLayout::applyNodeDataToWindow(SMasterNodeData* pNode) {
(getNodesOnWorkspace(PWINDOW->m_iWorkspaceID) == 1 ||
(PWINDOW->m_bIsFullscreen && g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID)->m_efFullscreenMode == FULLSCREEN_MAXIMIZED))) {
PWINDOW->m_sSpecialRenderData.border = WORKSPACERULE.border.value_or(*PNOGAPSWHENONLY == 2);
PWINDOW->m_sSpecialRenderData.decorate = WORKSPACERULE.decorate.value_or(true);
PWINDOW->m_sSpecialRenderData.rounding = false;
PWINDOW->m_sSpecialRenderData.shadow = false;
PWINDOW->m_sSpecialRenderData.decorate = WORKSPACERULE.decorate.value_or(true);
PWINDOW->m_sSpecialRenderData.border = WORKSPACERULE.border.value_or(*PNOGAPSWHENONLY == 2);
const auto RESERVED = PWINDOW->getFullWindowReservedArea();
borderSize *= PWINDOW->m_sSpecialRenderData.border;
const int BORDERSIZE = PWINDOW->getRealBorderSize();
PWINDOW->m_vRealPosition = PWINDOW->m_vPosition + Vector2D(borderSize, borderSize) + RESERVED.topLeft;
PWINDOW->m_vRealSize = PWINDOW->m_vSize - Vector2D(2 * borderSize, 2 * borderSize) - (RESERVED.topLeft + RESERVED.bottomRight);
PWINDOW->m_vRealPosition = PWINDOW->m_vPosition + Vector2D(BORDERSIZE, BORDERSIZE) + RESERVED.topLeft;
PWINDOW->m_vRealSize = PWINDOW->m_vSize - Vector2D(2 * BORDERSIZE, 2 * BORDERSIZE) - (RESERVED.topLeft + RESERVED.bottomRight);
PWINDOW->updateWindowDecos();
return;
}
PWINDOW->m_sSpecialRenderData.rounding = WORKSPACERULE.rounding.value_or(true);
PWINDOW->m_sSpecialRenderData.decorate = WORKSPACERULE.decorate.value_or(true);
PWINDOW->m_sSpecialRenderData.shadow = WORKSPACERULE.shadow.value_or(true);
PWINDOW->m_sSpecialRenderData.border = WORKSPACERULE.border.value_or(true);
PWINDOW->m_sSpecialRenderData.borderSize = WORKSPACERULE.borderSize.value_or(-1);
const int BORDERSIZE = PWINDOW->getRealBorderSize();
auto calcPos = PWINDOW->m_vPosition + Vector2D(borderSize, borderSize);
auto calcSize = PWINDOW->m_vSize - Vector2D(2 * borderSize, 2 * borderSize);
auto calcPos = PWINDOW->m_vPosition + Vector2D(BORDERSIZE, BORDERSIZE);
auto calcSize = PWINDOW->m_vSize - Vector2D(2 * BORDERSIZE, 2 * BORDERSIZE);
const auto OFFSETTOPLEFT = Vector2D(DISPLAYLEFT ? gapsOut : gapsIn, DISPLAYTOP ? gapsOut : gapsIn);
@@ -688,9 +676,7 @@ void CHyprMasterLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscreen
pWindow->m_vRealPosition = pWindow->m_vLastFloatingPosition;
pWindow->m_vRealSize = pWindow->m_vLastFloatingSize;
pWindow->m_sSpecialRenderData.rounding = true;
pWindow->m_sSpecialRenderData.border = true;
pWindow->m_sSpecialRenderData.decorate = true;
pWindow->updateSpecialRenderData();
}
} else {
// if it now got fullscreen, make it fullscreen