renderer: Border improvements (#2986)

* simplify getting border size
	modified:   src/Window.cpp
	modified:   src/Window.hpp
	modified:   src/layout/DwindleLayout.cpp
	modified:   src/layout/MasterLayout.cpp
	modified:   src/render/decorations/CHyprGroupBarDecoration.cpp

* fix border damage and input box
	modified:   src/Window.cpp
	modified:   src/managers/AnimationManager.cpp

* add border size in resize_on_border box
	modified:   src/managers/input/InputManager.cpp

* simplify border (fixes possible typo)
	modified:   src/Window.cpp

* use updateSpecialRenderData()
	modified:   Window.cpp
	modified:   Window.hpp
	modified:   events/Windows.cpp
	modified:   layout/DwindleLayout.cpp
	modified:   layout/IHyprLayout.cpp
	modified:   layout/MasterLayout.cpp
	modified:   render/Renderer.cpp

* update window workspace rule data on reload
	modified:   src/config/ConfigManager.cpp

* use rounding()
	modified:   src/Window.cpp
This commit is contained in:
MightyPlaza
2023-08-17 08:13:19 +00:00
committed by GitHub
parent 7e8a212027
commit 7155b4c266
11 changed files with 104 additions and 127 deletions

View File

@@ -1531,14 +1531,16 @@ void CInputManager::setCursorIconOnBorder(CWindow* w) {
}
static auto* const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
static const auto* PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
static const auto* PEXTENDBORDERGRAB = &g_pConfigManager->getConfigValuePtr("general:extend_border_grab_area")->intValue;
const int BORDERSIZE = w->getRealBorderSize();
// give a small leeway (10 px) for corner icon
const auto CORNER = *PROUNDING + *PBORDERSIZE + 10;
const auto CORNER = *PROUNDING + BORDERSIZE + 10;
const auto mouseCoords = getMouseCoordsInternal();
wlr_box box = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y};
eBorderIconDirection direction = BORDERICON_NONE;
wlr_box boxFullGrabInput = {box.x - *PEXTENDBORDERGRAB, box.y - *PEXTENDBORDERGRAB, box.width + 2 * *PEXTENDBORDERGRAB, box.height + 2 * *PEXTENDBORDERGRAB};
wlr_box boxFullGrabInput = {box.x - *PEXTENDBORDERGRAB - BORDERSIZE, box.y - *PEXTENDBORDERGRAB - BORDERSIZE, box.width + 2 * (*PEXTENDBORDERGRAB + BORDERSIZE),
box.height + 2 * (*PEXTENDBORDERGRAB + BORDERSIZE)};
if (!wlr_box_contains_point(&boxFullGrabInput, mouseCoords.x, mouseCoords.y) || (!m_lCurrentlyHeldButtons.empty() && !currentlyDraggedWindow)) {
direction = BORDERICON_NONE;