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misc: constify the remaining for loops (#7534)
now we roll loops at blazing constified speed.
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@@ -252,7 +252,7 @@ DRMFormat FormatUtils::shmToDRM(SHMFormat shm) {
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}
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const SPixelFormat* FormatUtils::getPixelFormatFromDRM(DRMFormat drm) {
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for (auto& fmt : GLES3_FORMATS) {
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for (auto const& fmt : GLES3_FORMATS) {
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if (fmt.drmFormat == drm)
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return &fmt;
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}
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@@ -261,7 +261,7 @@ const SPixelFormat* FormatUtils::getPixelFormatFromDRM(DRMFormat drm) {
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}
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const SPixelFormat* FormatUtils::getPixelFormatFromGL(uint32_t glFormat, uint32_t glType, bool alpha) {
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for (auto& fmt : GLES3_FORMATS) {
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for (auto const& fmt : GLES3_FORMATS) {
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if (fmt.glFormat == (int)glFormat && fmt.glType == (int)glType && fmt.withAlpha == alpha)
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return &fmt;
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}
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