misc: constify the remaining for loops (#7534)

now we roll loops at blazing constified speed.
This commit is contained in:
Tom Englund
2024-08-26 20:24:30 +02:00
committed by GitHub
parent 1ea47950f4
commit 72c7818ae6
79 changed files with 472 additions and 472 deletions

View File

@@ -172,7 +172,7 @@ void CHyprMasterLayout::onWindowCreatedTiling(PHLWINDOW pWindow, eDirection dire
} else if (WINDOWSONWORKSPACE == 2) {
// when dropping as the second tiled window in the workspace,
// make it the master only if the cursor is on the master side of the screen
for (auto& nd : m_lMasterNodesData) {
for (auto const& nd : m_lMasterNodesData) {
if (nd.isMaster && nd.workspaceID == PNODE->workspaceID) {
switch (orientation) {
case ORIENTATION_LEFT:
@@ -619,7 +619,7 @@ void CHyprMasterLayout::applyNodeDataToWindow(SMasterNodeData* pNode) {
CMonitor* PMONITOR = nullptr;
if (g_pCompositor->isWorkspaceSpecial(pNode->workspaceID)) {
for (auto& m : g_pCompositor->m_vMonitors) {
for (auto const& m : g_pCompositor->m_vMonitors) {
if (m->activeSpecialWorkspaceID() == pNode->workspaceID) {
PMONITOR = m.get();
break;
@@ -1106,7 +1106,7 @@ std::any CHyprMasterLayout::layoutMessage(SLayoutMessageHeader header, std::stri
const auto NEWFOCUS = newFocusToChild ? NEWCHILD : NEWMASTER;
switchToWindow(NEWFOCUS);
} else {
for (auto& n : m_lMasterNodesData) {
for (auto const& n : m_lMasterNodesData) {
if (n.workspaceID == PMASTER->workspaceID && !n.isMaster) {
const auto NEWMASTER = n.pWindow.lock();
switchWindows(NEWMASTER, NEWCHILD);
@@ -1141,7 +1141,7 @@ std::any CHyprMasterLayout::layoutMessage(SLayoutMessageHeader header, std::stri
return 0;
} else {
// if master is focused keep master focused (don't do anything)
for (auto& n : m_lMasterNodesData) {
for (auto const& n : m_lMasterNodesData) {
if (n.workspaceID == PMASTER->workspaceID && !n.isMaster) {
switchToWindow(n.pWindow.lock());
break;
@@ -1469,7 +1469,7 @@ Vector2D CHyprMasterLayout::predictSizeForNewWindowTiled() {
}
void CHyprMasterLayout::onEnable() {
for (auto& w : g_pCompositor->m_vWindows) {
for (auto const& w : g_pCompositor->m_vWindows) {
if (w->m_bIsFloating || !w->m_bIsMapped || w->isHidden())
continue;