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misc: constify the remaining for loops (#7534)
now we roll loops at blazing constified speed.
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@@ -30,7 +30,7 @@ void CHookSystemManager::emit(std::vector<SCallbackFNPtr>* const callbacks, SCal
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std::vector<HANDLE> faultyHandles;
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volatile bool needsDeadCleanup = false;
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for (auto& cb : *callbacks) {
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for (auto const& cb : *callbacks) {
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m_bCurrentEventPlugin = false;
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@@ -70,7 +70,7 @@ void CHookSystemManager::emit(std::vector<SCallbackFNPtr>* const callbacks, SCal
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std::erase_if(*callbacks, [](const auto& fn) { return !fn.fn.lock(); });
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if (!faultyHandles.empty()) {
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for (auto& h : faultyHandles)
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for (auto const& h : faultyHandles)
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g_pPluginSystem->unloadPlugin(g_pPluginSystem->getPluginByHandle(h), true);
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}
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}
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