Decos: Window decoration flags, shadow improvements (#3739)

This commit is contained in:
Vaxry
2023-11-04 13:10:52 +00:00
committed by GitHub
parent 54e51b7acf
commit 73e78f05ad
17 changed files with 192 additions and 75 deletions

View File

@@ -10,10 +10,12 @@ class CShader {
GLuint program = 0;
GLint proj = -1;
GLint color = -1;
GLint alphaMatte = -1;
GLint tex = -1;
GLint alpha = -1;
GLint posAttrib = -1;
GLint texAttrib = -1;
GLint matteTexAttrib = -1;
GLint discardOpaque = -1;
GLint discardAlpha = -1;
GLfloat discardAlphaValue = -1;
@@ -29,8 +31,9 @@ class CShader {
GLint halfpixel = -1;
GLint range = -1;
GLint shadowPower = -1;
GLint range = -1;
GLint shadowPower = -1;
GLint useAlphaMatte = -1; // always inverted
GLint applyTint = -1;
GLint tint = -1;
@@ -43,9 +46,9 @@ class CShader {
GLint distort = -1;
GLint output = -1;
GLint noise = -1;
GLint contrast = -1;
GLint brightness = -1;
GLint noise = -1;
GLint contrast = -1;
GLint brightness = -1;
GLint getUniformLocation(const std::string&);