optimization: dont damage entire window on border anim

This commit is contained in:
vaxerski
2022-05-05 14:02:30 +02:00
parent 8369f2980a
commit 77d37cd72a
6 changed files with 56 additions and 13 deletions

View File

@@ -495,6 +495,11 @@ void CHyprRenderer::damageBox(wlr_box* pBox) {
}
}
void CHyprRenderer::damageBox(const int& x, const int& y, const int& w, const int& h) {
wlr_box box = {x, y, w, h};
damageBox(&box);
}
void CHyprRenderer::renderDragIcon(SMonitor* pMonitor, timespec* time) {
if (!(g_pInputManager->m_sDrag.dragIcon && g_pInputManager->m_sDrag.iconMapped && g_pInputManager->m_sDrag.dragIcon->surface))
return;